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To bring something new to this that only ED can do, I would want to see the routes and tasks that a player gave a unit via Combined arms, saved. This provides a complete RTS game, the ability to alter the battle, then save it, rather than watch all units sit still after saving because they no longer have their original route.

Similarly, the routes and tasks that are provided by scripting, should be saved, i.e. what the unit is currently doing, not what it was told at the mission start.

There's been so many methods to save unit positions over the years, so many people have had their take on this, including myself. Saving positions, is something. Saving the actual AI state (not even the scripting state, i'm not asking for that) is important because thats a fundamental requirement to restore the mission that we have never had. People don't really know how to ask for this because most of them don't understand about scripting, they just want to start where they left the game and cannot volcalize their needs because they wont know that the AI is just reusing the original mission file in the save game. If they move their carrier, save the game, they will be disappointed to find it sitting still with no route after loading. But even worse, if an AI commander is moving units, these all now stop and the battle is stationary.

The request is another request for the ability to getTasks() from an AI controller. There is no API for actually asking for the current task of a AI unit. Some people might be surprised to learn this, others dont really care because they assume soemone can fix something like that, they don't know the scripting API. With this API, the unit position can be saved, as before and then the units route and task can be reliably given back to the AI so it can move to where it was last sent, providing a dynamic save, one that keeps the movement and orders should they have changed. This allows scripting to work freely. Scripters still need to pick up their units control at mission start, but they dont need to task any of the groups. Doing that takes a lot of work in collecting the "orders" in a remote database and tracking all the orders for reissue.

I feel this has to be said because folks generally dont provide feedback at this level, so not providing this feedback allows anyone to assume that it wasnt wanted or needed, when it has been dearly wanted for many many years.


 

Edited by Pikey
tpyo

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SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

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