Misuta-T Posted yesterday at 09:41 AM Posted yesterday at 09:41 AM I have a hangar with doors that open and close via animation. Is it possible to trigger this animation with a script?(Translated from Japanese by AI)
waterman Posted 18 hours ago Posted 18 hours ago (edited) こんにちは I use cfrag`s DML to animate my Railway signals up/down and open and close Level Crossing gates and activate Water Cranes over the locomotive water tanks . I also use it to raise and lower cargo using the baked in cranes at the London Docks on Normandy Map It is a very basic animation method but will do a simple job. You can do the same for your Hanger Doors - 1 - Create 5 door 3d models ( or how many you want ) for hanger doors 3d models are - closed (Full door ) - 1/4 open - half open - 3/4 open - and open. 2 - Use a DML Sequencer to spawn and despawn the door models one after the other. then use a reverse sequence to close the door. I think its limited to one sequence per second. 3. You can use the DML " lookfor " to trigger the sequencer. eg - " lookfor " a specific approaching aircraft outside hanger ) I use this method to control level crossings and signals as trains approach. Even activates which signal to use at junctions by the approaching Trains name. ED you need to fix the broken " TRAIN DEACTIVATION PLEASE " Trains are still going off track as Lawn Mowers. Edited 17 hours ago by waterman 1
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