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My VR Settings - works great on a medium budget PC! [Quest 3S, RTX 3080, Ryzen 5, 32 GB Ram]


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Posted (edited)

Hi guys! 

I bought my VR-headset 7 days ago and have been adjusting my settings every day since then.

I finally got it working really good and though I might share in case anyone else been having trouble.

Having a medium budget PC and VR-headset is no problem to start playing DCS in VR, it works really good, you have to 

do a lot of tweaking to get it working, perhaps sharing my settings might serve as a fast-shortcut for you.

 

Performence: 60 - 70  stable FPS on Germany Cold War Map in singleplayer, 50-70 stable FPS on multiplayer Cacasus. 

 

My Pixel Density Setting in DCS: 1.1

My VR-headset and computer:

Headset: Meta Quest 3S

Graphics Card: NVIDIA GeForce RTX 3080 

Processor: AMD Ryzen 5 5600X 6-core

Memory: 32 GB

Storage: 2 TB

The most important thing you can do is to buy and install Virtual Desktop. It costs 25 dollars and is a massive performence improvment to online stability and to FPS.

Virtual Desktop works great with Steam (I am playing DCS from Steam). Do not use SteamVR. I had huge problems, particularly playing on

multiplayer servers with disconnects and crashes all the time, but with Virtual Desktop Streamer no problem at all! 

 

 

image.jpeg

image.jpeg

My VR headset.jpg

Edited by The Gryphon
Posted

Hi again guys! 

I have only 2 things to add to my post above. 

In Virtual Desktop I had to set OpenXR Runtime to VDXR. Also connecting a high speed internet- cable between my PC and my Router (a LAN cable) improved performance also.

Performance also seems to be dependent on map and module (how well optimised they are). What I noticed is that generally EDs modules runs the best (for me atleast).

Best performance I get with the F-18 Hornet and Viggen. Apache also has good performence. Worst for me seem to be Chinook and Hind.

So I am right now playing F-18 Hornet and Viggen on Cacasus and Syria Map. I get solid 72 FPS in singeplayer and solid 30-40 FPS in multiplayer, without any crashes or disconnects.

VirtualDesktop DCS.jpg

Posted

Hello all! I wanted to improve my multiplayer performence on my Quest 3S and managed to get solid 72 FPS on Contention multiplayer server with 24 players logged in.

My play test session had a duration of 30 min and the FPS did not drop one single time, it was rock solid. I was piloting the F-18 Hornet from Eagle Dynamics and Contention server used the Syria map.

Please see my pictures below:

1. I tried to take a picture with my mobilephone inside my VR-headset (through the lenses) but I could not get a good image. So I had to take picture above my VR-headset and on my monitor (showing the VR-view in 2D). On the top left corner you can see the FPS. On the top right corner you can see Contention server messages and in center the player list.

2. The second picture is a close-up photo from my mobilephone on the FPS (Frame rate).

3. This is the settings I used inside of Virtual Desktop. I increased VR Desktop Rate and VR Bitrate on the sliders (I increased them with atleast 100%).

4. Inside the Nvidia Control Panel I chose the DCS client and then changed power settings for DCS from Energy Saving Mode to Maximal Power.

5. The last image is my graphics settings inside of DCS, in the Settings tab.

nyaste inställning vr.jpg

närbild.jpeg

VR Bitrate,jpeg.jpg

Nvidia kontrolpanel.jpg

nyaste DCS settings.jpg

Posted

Hi all, me again (LOL) 🙂

The learning journey continues. Eventhough it was super cool to reach 72 FPS in multiplayer, some more testing sadly showed that my framrate could drop over cities, lots of trees etc.

But then I found this video below, basically he shows how to "lock in the frame rate" for a smoother framerate. So I did some new adjustments in Virtual Desktop (VD):

VR Bitrate set to 150 Mbps

Sharpening set to 30%

VR Framerate set to 90 FPS

Frame Rate set to 90 FPS

Desktop Bitrate set to 90 Mbps

DCS Settings locking frame rate: set to 90 FPS

Syncronos Spacewarp - Always Enabled

And in VD Streamer I unchecked -> Adjust Bitrate.

I did a playtest on 4YA Casacus PVE Server with 30 players on server, and my FPS was "locked in" 45 FPS . The test included a doghfight against a JF-17 and then I had to bail

out (out of missiles) with a high speed run (low level between mountains). This play session was much longer then my previous test (posted above) and eventhough I did low level flight at Mach:1 over cities the framrate was 45 all the time. Next up is try to increase the values above to 100 with a new target of 50 FPS. 🙂

 

 

 

Posted

Last update mission accomplished 🙂 Cranked up the settings posted above: 

VR Bitrate set to 150 Mbps (still the same)

Sharpening set to 30% (still the same)

VR Framerate set to 90 FPS -> 120 FPS

Frame Rate set to 90 FPS ->120 FPS

Desktop Bitrate set to 90 Mbps -> 120 FPS

DCS Settings locking frame rate: set to 90 FP ->120 FPS

Also changed in VD settings to Ultra Quality. Did a playtest on 4Y4 EU Server 20 players:

Spawn & taxi = 60 FPS (not a FPS drop)

Take-off = 60 FPS (not a FPS drop)

Air-combat menouvers with radar active = 60 FPS (no FPS dropping here either)

Pretty cool that technology has come this far, poor-blokes like me can now pilot a full fidelity F-18C Hornet in multiplayer inside virtual reality world and a 3D cockpit 🙂 

Oh and he  mentioned in the Video something about Snapdragon and changing the Codec, don't do it, atleast my machine crashed horribly!

See you guys in the virtual skies - fly safe 

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