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Posted (edited)

Does anyone know if there is a QF-4 livery for the F-4E with a pilot disable draw argument in the custom_args section so the cockpit will be empty?

Edited by Buzzer1977
typo

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Posted

There’s a few QF skins, can’t remember the authors, but go through the skins and they will be found.

- - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -

Posted

I had tried those ARGs in my QF-4 skin and was unable to make it work. Perhaps one of the Wizards at Heatblur could make it work (probably needs something like what turns the in person pilot view on / off).

Posted
I had tried those ARGs in my QF-4 skin and was unable to make it work. Perhaps one of the Wizards at Heatblur could make it work (probably needs something like what turns the in person pilot view on / off).
For an AI or player controlled aircraft?

If latter you have the HB code of the F4 fighting your livery setup. The livery will set the draw_args only once but the F4 code will attempt to set them constantly in order to correctly represent the ejection sequence state (which these draw_args are actually used for). So your choice of values is then overwriten.
Posted
10 minutes ago, Zabuzard said:

For an AI or player controlled aircraft?

If latter you have the HB code of the F4 fighting your livery setup. The livery will set the draw_args only once but the F4 code will attempt to set them constantly in order to correctly represent the ejection sequence state (which these draw_args are actually used for). So your choice of values is then overwriten.

Yeah, it's the latter. I doubt that there is a work around. Am I correct in that assumption? Although this would be a cool feature, it would only be applicable to drones and not really worth Dev time to implement. Besides, it's a NOLO aircraft and shouldn't have live player.

You seem to be implying that it would work in an AI aircraft to remove the crew. Where would the draw args be placed? Should there be a copy of the livery for AI use only with the args in it's description lua?

Posted
Yeah, it's the latter. I doubt that there is a work around. Am I correct in that assumption? Although this would be a cool feature, it would only be applicable to drones and not really worth Dev time to implement. Besides, it's a NOLO aircraft and shouldn't have live player.
You seem to be implying that it would work in an AI aircraft to remove the crew. Where would the draw args be placed? Should there be a copy of the livery for AI use only with the args in it's description lua?
Try out your livery with an AI, I think it would work because with AI aircraft barely any of our code is executed. Its almost exclusively ED code then. In which case nothing would be fighting your choice of draw_arg.

And yes, no workaround available. Id offer to just make a quick draw-arg that hides the pilot body that isn't used/overwritten by any code. But im not an artist, so this is sorta out of my domain. Ill bring it up though, maybe it's just a 5min thing :)
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