Absolut Posted September 29 Posted September 29 (edited) I noticed that since the last patch something changed with the behavior of bombfuses. I used to use FMU 152 with a 60ms delay to destroy ammobunkers. Wich worked very well with 2xGBU24 pave 3. Now with the 152 Fuse i am not able to damage the bunker even for 1%. Back to the 143 Fuse with 60ms and 2x GBU24 i manage to do 3% damage, but never more. Doesnt matter what i do. What has changed, did i miss something or is this a bug? Edited September 29 by Absolut
Solution Absolut Posted September 29 Author Solution Posted September 29 ok, i found a solution, i played arround with the fuse and timer and interval, and it works now. for me its now FMU-143/30ms with 0.10 sec interval
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