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Tor M2 will "ignite" its engine and accelerate for another time (instead of explode) when the missile run out of energy but still relatively close to the target.

See the video: 

 

Track file for the previous video: StrangeTor.trk

Reminder: keep your view in cockpit or F6 missile view instead of F10 tactical map, switching view to F10 will cause the missile not to accelerate again.

 

This isn't a lone incident, it is replicatable but requires a bit of trying. Generally, you would like to "drag" the missile to an energy level that it is unable to keep up at around 2 miles' distance. Below is another time triggering this bug
Video: 

 

Tacview ACMI: SA15二级点火大师.zip.acmi

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