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If you’re creating liveries for DCS units without official texture templates, you’ve likely tried exporting UV maps through the Texture Panel in ModelViewer2. The problem? it only produces a comma-separated values (.csv) file containing coordinates, which isn’t directly usable in Photoshop, GIMP, or any image editor.

Previously, there was a tool by Etten for this conversion (available here). However, it required Blender to be installed since it functioned as a Blender add-on. For users without Blender, this was an unnecessary obstacle.

The Solution

CSV2UV is a standalone .exe tool designed to solve that problem. It lets you import the .csv file, convert it into an image, and export it instantly — no Blender required.

Features

  • ✅ Choose export image size — from 512px up to 4096px

  • ✅ Add background — Transparent, Black, White, or Gray

  • ✅ Customize line color — White, Black, Red, Green, or Blue

  • ✅ Select export format — PNG, JPEG, BMP, or WEBP

  • ✅ Adjust line thickness using a simple slider

This lets you export the UV map exactly the way you need it for your livery workflow.

Usage

1. Import the .csv 

Import-csv.png

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

2. Adjust your export settings (size, background, color, format, line thickness)

Configure-Settings.png

 

3. Export the image

Click2-Export.png

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Credits

The core logic of CSV2UV is based on Etten’s original work — full credit to him for enabling this concept.

Download

📦 Download CSV2UV from GitHub

Reporting Issues

If you encounter any bugs or issues, please open an issue on the GitHub repository or reply to this topic.

Edited by Thathsara
Formatting issue
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