Thathsara Posted October 31 Posted October 31 (edited) If you’re creating liveries for DCS units without official texture templates, you’ve likely tried exporting UV maps through the Texture Panel in ModelViewer2. The problem? it only produces a comma-separated values (.csv) file containing coordinates, which isn’t directly usable in Photoshop, GIMP, or any image editor. Previously, there was a tool by Etten for this conversion (available here). However, it required Blender to be installed since it functioned as a Blender add-on. For users without Blender, this was an unnecessary obstacle. The Solution CSV2UV is a standalone .exe tool designed to solve that problem. It lets you import the .csv file, convert it into an image, and export it instantly — no Blender required. Features Choose export image size — from 512px up to 4096px Add background — Transparent, Black, White, or Gray Customize line color — White, Black, Red, Green, or Blue Select export format — PNG, JPEG, BMP, or WEBP Adjust line thickness using a simple slider v1.1.0 Introduced a new set of features. 8192px export size is now supported. Drawing vertices is now optional. The export folder can now be opened directly after export. This lets you export the UV map exactly the way you need it for your livery workflow. Usage 1. Import the .csv 2. Adjust your export settings (size, background, color, format, line thickness) 3. Export the image Demo Credits The core logic of CSV2UV is based on Etten’s original work — full credit to him for enabling this concept. Download Download CSV2UV from GitHub Reporting Issues If you encounter any bugs or issues, please open an issue on the GitHub repository or reply to this topic. Edited Thursday at 12:16 PM by Thathsara New version release - new features added 3 4
VanVogt Posted November 5 Posted November 5 Wow this is amazing, thanks a million! This will be instantly super useful.
VanVogt Posted November 6 Posted November 6 (edited) ... a 8192 size option would be amazing. And would it be possible to either have an option, or completely remove the added dots at vertex positions? null Edited Wednesday at 11:00 PM by VanVogt 8192.. typo
Thathsara Posted November 11 Author Posted November 11 On 11/6/2025 at 10:41 PM, VanVogt said: a 8196 size option would be amazing. And would it be possible to either have an option, or completely remove the added dots at vertex positions? Thanks for the feedback. Sure, I'll look into that 1
Mach3DS Posted Tuesday at 09:36 PM Posted Tuesday at 09:36 PM 8192. I believe is what was meant. 2 MACH 3 DESIGN STUDIO Heatblur Rivet Counting Squad™
CarloVecchi Posted Wednesday at 07:32 PM Posted Wednesday at 07:32 PM Looks like a great tool! Thanks for that. But now my (maybe) stupid question. How do I create the csv file of the model I would like to have the UV layout from?
VanVogt Posted Wednesday at 11:06 PM Posted Wednesday at 11:06 PM (edited) In the Textures pop-up, click on any image file and the button there. Edited Wednesday at 11:07 PM by VanVogt 1
CarloVecchi Posted Thursday at 05:41 AM Posted Thursday at 05:41 AM vor 6 Stunden schrieb VanVogt: In the Textures pop-up, click on any image file and the button there. Thank you very much!
Thathsara Posted Thursday at 12:31 PM Author Posted Thursday at 12:31 PM On 11/6/2025 at 10:41 PM, VanVogt said: ... a 8192 size option would be amazing. And would it be possible to either have an option, or completely remove the added dots at vertex positions? Hey @VanVogt, I added the requested features. Thanks again for the feedback. Enjoy! 1
VanVogt Posted Thursday at 01:07 PM Posted Thursday at 01:07 PM Thanks so much Thathsara! Will test today.
CarloVecchi Posted Thursday at 02:16 PM Posted Thursday at 02:16 PM vor 15 Stunden schrieb VanVogt: In the Textures pop-up, click on any image file and the button there. Maybe I´m to stupid, but how do I open that texture menue? I only have those 3 in screen.
JCofDI Posted Thursday at 03:41 PM Posted Thursday at 03:41 PM 1 hour ago, CarloVecchi said: Maybe I´m to stupid, but how do I open that texture menue? I only have those 3 in screen. If you don't see it, click the "Statistics" button here on the toolbar once the model is loaded. 1
CarloVecchi Posted Thursday at 03:51 PM Posted Thursday at 03:51 PM vor 9 Minuten schrieb JCofDI: If you don't see it, click the "Statistics" button here on the toolbar once the model is loaded. Thank you very much, got it working! 2
VanVogt Posted Thursday at 03:59 PM Posted Thursday at 03:59 PM 3 hours ago, Thathsara said: Hey @VanVogt, I added the requested features. Thanks again for the feedback. Enjoy! @Thathsara CSV2UV v1.1.0 works perfectly, thanks a million! Really great work, very well done and, as I said, extremely useful. V. 1
Thathsara Posted Thursday at 06:37 PM Author Posted Thursday at 06:37 PM 2 hours ago, VanVogt said: CSV2UV v1.1.0 works perfectly, thanks a million! Really great work, very well done and, as I said, extremely useful. V. You're welcome, mate. Let me know if there are any other workflows that feel like a pain. Enjoy!
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