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Who Likes F4U-1A BORT Numbers...?


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Posted (edited)

Who Likes F4U-1A BORT Numbers...?

All the Credit... goes to the DevGru at Magnitude 3, as it is their good work.

Am but a humble mad scientist.

F4U-x-trans-0-000000-BORT1.jpg

F4U-x-trans-0-000000-BORT2.jpg

F4U-x-trans-0-000000-BORT3.jpg

F4U-x-trans-0-000000-BORT4.jpg

If there is any interest, will post up the Frankensteins for the 'description.lua's.

 

Bowie

 

 

 

Edited by Bowie
  • Like 1
Posted (edited)

GREAT IDEA  !

Being able to assign numbers to the Corsairs would further enhance the immersion in the bases.

nsqs.jpg

 

Edited by Pappy2
Posted (edited)
On 11/1/2025 at 4:41 AM, Pappy2 said:

GREAT IDEA  !

Being able to assign numbers to the Corsairs would further enhance the immersion in the bases.

nsqs.jpg

 

Coupla ways to skin this cat, errr... U-bird.

1. Rebuild the OEM DCS/CoreMods/aircraft/F4U-1D/Liveries/F4U-1D/'1943 Tri-Color v3/4/5.zip's'. (w/ or w/o issue when updated)

2. Create a User Livery (my choice)

 

The process is the same, in that the Livery 'description.lua' needs to be modified.

For Option.1:

A. Drag/Drop the entire contents of ea. Livery .zip file into another folder.

B. Save an OEM renamed description.lua copy, ie. 'description - OEM.lua' in that folder.

C. Edit the 'description.lua' file.

D. Re-zip the contents within that folder (not the folder itself), and rename it to match the OEM .zip file.

E. Replace OEM .zip file in DCS/CoreMods/aircraft/F4U-1D/Liveries/F4U-1D/.

 

For Option.2:

A. Create User/Liveries/F4U-1D folders, and then folders for what you will call these liveries. (used early and mid '43 Solomons Squadrons and MAG's, ie. 'VMF-221 (MAG-21)')

B. Drag/Drop the entire contents of ea. Livery .zip file into its named folder.

C. Save an OEM renamed description.lua copy, ie. 'description - OEM.lua' in that folder.

D. Edit the 'description.lua' file, w/ the addition of the name change.

E. Put a copy of each of the new Livery folders in archive. (optional)

 

Editing the 'description.lua' file: (should cut/paste right in as blocks)

A. Open in 'Notepad++'.

B. Name change, if applicable, and note -

Lines 1-2:

name = "VMF-221 (MAG-21)" -- "F4U-1A 1943 Tri-Color v4"
-- Added Fuselage and Door Numbers (VMF-312 1945)

 

C. Custom Arguments and notes -

Lines 17-21:

    [1000] = 0.00, -- Cowl
    [1001] = 0.15, -- 0.00, -- Fuse_01 (VMF-312 1945)
    [1002] = 0.00, -- Tail Fin
    [1003] = 0.00, -- Rudder
    [1004] = 0.15, -- 0.00, -- Fairings (Doors) (VMF-312 1945)

 

D. BORT Numbers and notes - 

Lines 59-130:

    -- Added:
----------------------------------------------------------------------------
----------------------------------------------------------------------------
    
    --  Aircraft Numbers
    -- (VMF-312 1945)
    {"F4U1D_NUM_FUSE_L_USMC_001",  0, "F4U-1D_Fuse_01", false};
    {"F4U1D_NUM_FUSE_L_USMC_001",  1, "F4U-1D_Fuse_01_NMp", true};
    {"F4U1D_NUM_FUSE_L_USMC_001", 13, "F4U-1D_Fuse_01_RoughMet", false};    
    {"F4U1D_NUM_FUSE_L_USMC_001",  3, "F4U-1D_Numbers_US_v02", true};
    
    {"F4U1D_NUM_FUSE_L_USMC_010",  0, "F4U-1D_Fuse_01", false};
    {"F4U1D_NUM_FUSE_L_USMC_010",  1, "F4U-1D_Fuse_01_NMp", true};
    {"F4U1D_NUM_FUSE_L_USMC_010", 13, "F4U-1D_Fuse_01_RoughMet", false};    
    {"F4U1D_NUM_FUSE_L_USMC_010",  3, "F4U-1D_Numbers_US_v02", true};    

    {"F4U1D_NUM_FUSE_L_USMC_100",  0, "F4U-1D_Fuse_01", false};
    {"F4U1D_NUM_FUSE_L_USMC_100",  1, "F4U-1D_Fuse_01_NMp", true};
    {"F4U1D_NUM_FUSE_L_USMC_100", 13, "F4U-1D_Fuse_01_RoughMet", false};    
    {"F4U1D_NUM_FUSE_L_USMC_100",  3, "F4U-1D_Numbers_US_v02", true};
    
    
    {"F4U1D_NUM_FUSE_R_USMC_001",  0, "F4U-1D_Fuse_01", false};
    {"F4U1D_NUM_FUSE_R_USMC_001",  1, "F4U-1D_Fuse_01_NMp", true};
    {"F4U1D_NUM_FUSE_R_USMC_001", 13, "F4U-1D_Fuse_01_RoughMet", false};    
    {"F4U1D_NUM_FUSE_R_USMC_001",  3, "F4U-1D_Numbers_US_v02", true};
    
    {"F4U1D_NUM_FUSE_R_USMC_010",  0, "F4U-1D_Fuse_01", false};
    {"F4U1D_NUM_FUSE_R_USMC_010",  1, "F4U-1D_Fuse_01_NMp", true};
    {"F4U1D_NUM_FUSE_R_USMC_010", 13, "F4U-1D_Fuse_01_RoughMet", false};    
    {"F4U1D_NUM_FUSE_R_USMC_010",  3, "F4U-1D_Numbers_US_v02", true};    

    {"F4U1D_NUM_FUSE_R_USMC_100",  0, "F4U-1D_Fuse_01", false};
    {"F4U1D_NUM_FUSE_R_USMC_100",  1, "F4U-1D_Fuse_01_NMp", true};
    {"F4U1D_NUM_FUSE_R_USMC_100", 13, "F4U-1D_Fuse_01_RoughMet", false};    
    {"F4U1D_NUM_FUSE_R_USMC_100",  3, "F4U-1D_Numbers_US_v02", true};

----------------------------------------------------------------------------    
    -- (VMF-312 1945), "F4U-1D_Wing/RoughMet" (F4U-1 1943 Tri-Color v3)
    {"F4U1D_NUM_DOOR_L_USMC_001",  0, "F4U-1D_Wing_L", false};
    {"F4U1D_NUM_DOOR_L_USMC_001",  1, "F4U-1D_Wing_L_NMp", true};
    {"F4U1D_NUM_DOOR_L_USMC_001", 13, "F4U-1D_Wing_L_RoughMet", false};
    {"F4U1D_NUM_DOOR_L_USMC_001",  3, "F4U-1D_Numbers_US_v02_Black", true};    -- added "_Black"
    
    {"F4U1D_NUM_DOOR_L_USMC_010",  0, "F4U-1D_Wing_L", false};
    {"F4U1D_NUM_DOOR_L_USMC_010",  1, "F4U-1D_Wing_L_NMp", true};
    {"F4U1D_NUM_DOOR_L_USMC_010", 13, "F4U-1D_Wing_L_RoughMet", false};    
    {"F4U1D_NUM_DOOR_L_USMC_010",  3, "F4U-1D_Numbers_US_v02_Black", true};    -- added "_Black"
    
    {"F4U1D_NUM_DOOR_L_USMC_100",  0, "F4U-1D_Wing_L", false};
    {"F4U1D_NUM_DOOR_L_USMC_100",  1, "F4U-1D_Wing_L_NMp", true};
    {"F4U1D_NUM_DOOR_L_USMC_100", 13, "F4U-1D_Wing_L_RoughMet", false};
    {"F4U1D_NUM_DOOR_L_USMC_100",  3, "F4U-1D_Numbers_US_v02_Black", true};    -- added "_Black"


    {"F4U1D_NUM_DOOR_R_USMC_001",  0, "F4U-1D_Wing_R", false};
    {"F4U1D_NUM_DOOR_R_USMC_001",  1, "F4U-1D_Wing_R_NMp", true};
    {"F4U1D_NUM_DOOR_R_USMC_001", 13, "F4U-1D_Wing_R_RoughMet", false};
    {"F4U1D_NUM_DOOR_R_USMC_001",  3, "F4U-1D_Numbers_US_v02_Black", true};    -- added "_Black"
    
    {"F4U1D_NUM_DOOR_R_USMC_010",  0, "F4U-1D_Wing_R", false};
    {"F4U1D_NUM_DOOR_R_USMC_010",  1, "F4U-1D_Wing_R_NMp", true};
    {"F4U1D_NUM_DOOR_R_USMC_010", 13, "F4U-1D_Wing_R_RoughMet", false};
    {"F4U1D_NUM_DOOR_R_USMC_010",  3, "F4U-1D_Numbers_US_v02_Black", true};    -- added "_Black"
    
    {"F4U1D_NUM_DOOR_R_USMC_100",  0, "F4U-1D_Wing_R", false};
    {"F4U1D_NUM_DOOR_R_USMC_100",  1, "F4U-1D_Wing_R_NMp", true};
    {"F4U1D_NUM_DOOR_R_USMC_100", 13, "F4U-1D_Wing_R_RoughMet", false};
    {"F4U1D_NUM_DOOR_R_USMC_100",  3, "F4U-1D_Numbers_US_v02_Black", true};    -- added "_Black"
    
    
}

 

Save, and they should show up, as named, in the F4U Liveries selection w/in the Load-out screen.

Give it a try.

 

Bowie

Edited by Bowie
  • Like 1
Posted
1 hour ago, Pappy2 said:

That's exactly what I wanted. 👍 👍 👍

y1q8.jpg

qmas.jpg


Thanks for your work, Bowie. 👏 👏 👏

 

 

Glad it worked for ya.

 

Have an interesting system for these U-birds.

Figure that they showed up in batches, so like '8xx' for the early(red), and '5xx' and '7xx' for the later(blue) arrives.

Three Divisions(12)/Squadron.

Division Leaders: xx1(or 0),2,3.

Section Leaders: xx4,5,6.

DL Wingman: xx7,8,9.

SL Wingman: x10,11,12.

The first number is Squadron (8,5,7,etc.), and the middle is random(non-'1'), except for the SL Wingmen that have the '1' already.

 

Usually set all Leaders(xx1(or 0),2,3,6) to veteran, with the exception of the first and second Section Leaders(xx4,5), as aces.

First two DL Wingmen(xx7,8) are also veteran, while the remaining four(xx9,x10,11,12) are trained replacements.

Ace-2

Veteran-6

Trained - 4

Will look like a gaggle, but can identify A/C and pilot skill in-flight or on the ground at a glance.

 

Set the enemy up more or less accordingly, depending of attrition.

Early to mid '43, still had a lot of hot Jap pilots.

 

Bowie

 

 

 

Posted

Another interesting stumble.

For a single digit Number?

Put a Letter before and after it.

ie. 'a7a'

Gives you a centered '7', on both the fuselage and gear doors.

 

Bowie

Posted
On 11/2/2025 at 7:15 PM, Bowie said:

Glad it worked for ya.

 

Have an interesting system for these U-birds.

Figure that they showed up in batches, so like '8xx' for the early(red), and '5xx' and '7xx' for the later(blue) arrives.

Three Divisions(12)/Squadron.

Division Leaders: xx1(or 0),2,3.

Section Leaders: xx4,5,6.

DL Wingman: xx7,8,9.

SL Wingman: x10,11,12.

The first number is Squadron (8,5,7,etc.), and the middle is random(non-'1'), except for the SL Wingmen that have the '1' already.

 

Usually set all Leaders(xx1(or 0),2,3,6) to veteran, with the exception of the first and second Section Leaders(xx4,5), as aces.

First two DL Wingmen(xx7,8) are also veteran, while the remaining four(xx9,x10,11,12) are trained replacements.

Ace-2

Veteran-6

Trained - 4

Will look like a gaggle, but can identify A/C and pilot skill in-flight or on the ground at a glance.

 

Set the enemy up more or less accordingly, depending of attrition.

Early to mid '43, still had a lot of hot Jap pilots.

 

Bowie

 

 

 

Pilots would fly whatever plane was available and they wouldn't be so neatly organized. For one, most land-based squadrons didn't even have their own aircraft; every squadron on the base would draw from the same pool. Squadrons like VF-17 were quite unique in that regard.

Boyington was recorded flying at least three different Corsairs, MoDex 740, 883, and 915 (which he was flying when shot down). And not all Marine Corsairs had three digit numbers. The Vargas Cowgirl Corsair attached to VMF-422 had a MoDex of 8.

For many of the three digit machines, the MoDex was simply the last three digits of the BuNo (17740, 17883, and 17915) but even this wasn't always consistent.

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