Jump to content

Recommended Posts

Posted

I found few bugs when jettisoning weapons

I have noticed, tested and saved few short tracks to show these bugs, with load of KMGU cannister/bombs on inner and B-8 rockets on outer pylons

- KMGU cannisters will not jettison if the bomblets have already been dropped - they will jettison only if bomblets are still loaded in it

- If KMGU bomblets and/or B-8 rockets have all been fired and no weapons are loaded, HUD will no longer display that weapon (as it should be) however if any weapons were still loaded in them at the time of drop (and HUD was showing that weapon as available), after jettisoning that weapon HUD will still display that weapon as if it were still available/loaded

Weapon Jettison 1.trk Weapon Jettison 2.trk Weapon Jettison 3.trk Weapon Jettison 4.trk

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...