HanuXXL Posted 16 hours ago Posted 16 hours ago It has become an infuriating habit already to check if Master Arm would really go to ARM right after takeoff. Because quite often it does not. Usually when you do a long and careful startup, the Master Arm just stays SAFE in MFD (and in function) no matter what mode you are in. The switch flips over, but the Master Arm status does not change. Sometimes it felt that if you DO the BIT tests, it will invoke the bug, so I've skipped that since. But it just does not matter, like in this case I recorded. Perhaps 1/20 cold starts will invoke this issue. I'd say it is multiplay only, but I'm not 100% sure. Track attached Foothold_Ko_V145_Mission_FixedSpawn_Moose-20251116-175457.trk
rob10 Posted 16 hours ago Posted 16 hours ago What are you using to control the Master Arm switch? Mouse or do you have it assigned to a button or physical switch?
HanuXXL Posted 11 hours ago Author Posted 11 hours ago All/any of those. It does not matter when the problem is on.
Nate--IRL-- Posted 10 hours ago Posted 10 hours ago I'd suggest for now remove all bindings for it, and use the mouse only for testing. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
HanuXXL Posted 10 hours ago Author Posted 10 hours ago Cannot imagine what that could help? The Master Arm switch is flipping very nicely in the cockpit all the time no matter if you use mouse, keyboard, joystick button whatever; but when the bug is on, it just does not get registered by plane. in STORES page status stays SAFE and weapons won't get released. If you just respawn, it will most likely work as it only occurs on some starts. I guess I have not seen this happening in hotstart though. Could be related to startup procedure, but I have not managed to pinpoint it.
Kah0tika Posted 2 hours ago Posted 2 hours ago 8 hours ago, HanuXXL said: Cannot imagine what that could help? This will help eliminating key assignment conflicts.
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