mrclean816 Posted September 25, 2009 Posted September 25, 2009 During Georgia campaign, On the Other Side. First off when starting up it shows a giant ocean underneath the ground. It drops the helicopter and then while looking around I get horrendous lag. It happens when I look at scenery, trees and buildings. I'm also wondering if the game is trying to render the ocean underneath everything. AMD 64 X2 6000+ 9800 GTX+ sli 2 gig memory
dragony Posted September 26, 2009 Posted September 26, 2009 There is water under all ground as far as game concerned. Try to lower your graphics settings, especially under Vista. WBR, =FV=BlackDragon. [sIGPIC][/sIGPIC]
mrclean816 Posted September 26, 2009 Author Posted September 26, 2009 tried that. Still slows down with scenery
RazorbackNL Posted September 26, 2009 Posted September 26, 2009 You could try the Enhanced FPS Over Water mod. It is intended for Lock On, but it works also in Black Shark. It gave me a few extra FPS. Do not forget to make a backup of you original files. http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=186&lid=240&title=Enhanced Asus ROG Crosshair VIII Hero (Wi-Fi) | AMD Ryzen 9 5900X @ 4,5Ghz | 128Gb DDR4 3200Mhz | beQuiet! Dark Power 12 1200W | 2 x 2Tb M.2 Samsung SSD | 2 x 4Tb M.2 Samsung SSD | Aorus RTX3090 Xtreme 24Gb | Windows 10 Pro x64 | HOTAS Cougar (heavily modified) | MFG Crosswind pedals | CH Throttle Quadrant | TrackIR5 | Oculus Quest 2 | VoiceAttack Aviate Navigate Communicate
mrclean816 Posted September 26, 2009 Author Posted September 26, 2009 (edited) I could be wrong but for items, especially buildings, it requires cpu I think. Now I would think that my 3.2ghz x 2 would be able to handle it. But I could be wrong. I'm using windows 7 rc btw. Edited September 26, 2009 by mrclean816
RazorbackNL Posted September 27, 2009 Posted September 27, 2009 The complete world of Black Shark is covered with water, even under the ground textures. Reducing the load of the water textures should help you in squeezing some extra frames out of the program. If it doesn't kill you, it will only make you stronger. Asus ROG Crosshair VIII Hero (Wi-Fi) | AMD Ryzen 9 5900X @ 4,5Ghz | 128Gb DDR4 3200Mhz | beQuiet! Dark Power 12 1200W | 2 x 2Tb M.2 Samsung SSD | 2 x 4Tb M.2 Samsung SSD | Aorus RTX3090 Xtreme 24Gb | Windows 10 Pro x64 | HOTAS Cougar (heavily modified) | MFG Crosswind pedals | CH Throttle Quadrant | TrackIR5 | Oculus Quest 2 | VoiceAttack Aviate Navigate Communicate
Feuerfalke Posted September 27, 2009 Posted September 27, 2009 Reduce shadows to active planar and be sure you don't have FSAA and exhaust blur enabled. A real FPS-killer. But looking at your initial description: Does it only "lag" when looking around? Unless you manually increased preloading ranges, loading stutters on startup are quite common. Another point is your 2GB of RAM. If you use Vista and have only 2GB of RAM, that means most of the textures have to be stored on your HDD which naturally causes longer loading times. On XP it's a bit better, but then your CPU can't be used to the optimum and you have stutters as well. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
mrclean816 Posted September 27, 2009 Author Posted September 27, 2009 windows 7. I got a few fps mods. Seemed to remove all the trees and some of the buildings. I was wondering if it was all those shadows causing problems.
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