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Posted

During Georgia campaign, On the Other Side.

First off when starting up it shows a giant ocean underneath the ground. It drops the helicopter and then while looking around I get horrendous lag.

It happens when I look at scenery, trees and buildings.

I'm also wondering if the game is trying to render the ocean underneath everything.

 

AMD 64 X2 6000+

9800 GTX+ sli

2 gig memory

Posted

There is water under all ground as far as game concerned. Try to lower your graphics settings, especially under Vista.

WBR, =FV=BlackDragon.

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Posted

You could try the Enhanced FPS Over Water mod. It is intended for Lock On, but it works also in Black Shark. It gave me a few extra FPS. Do not forget to make a backup of you original files.

 

http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=186&lid=240&title=Enhanced

 

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Posted (edited)

I could be wrong but for items, especially buildings, it requires cpu I think.

Now I would think that my 3.2ghz x 2 would be able to handle it.

But I could be wrong.

I'm using windows 7 rc btw.

Edited by mrclean816
Posted

The complete world of Black Shark is covered with water, even under the ground textures. Reducing the load of the water textures should help you in squeezing some extra frames out of the program. If it doesn't kill you, it will only make you stronger.

 

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Posted

Reduce shadows to active planar and be sure you don't have FSAA and exhaust blur enabled. A real FPS-killer.

 

But looking at your initial description: Does it only "lag" when looking around? Unless you manually increased preloading ranges, loading stutters on startup are quite common.

Another point is your 2GB of RAM. If you use Vista and have only 2GB of RAM, that means most of the textures have to be stored on your HDD which naturally causes longer loading times. On XP it's a bit better, but then your CPU can't be used to the optimum and you have stutters as well.

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