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All great replies! :)

 

@GGtharos, So if there is still armour in a column of vehicles and you are bingo on Vikhrs, then best thing to do is RTB and reload? I have two pods of s80's.

Surely they would do some damage, even knock one tank out of the game.

 

 

Highly unlikely - I mean, yes, you could get a lucky shot and penetrate the top, or specifically the engine grill, and shrapnel could knock out sensors etc, but realize that this is EXACTLY the type of stuff a tank is protected against. It can survive multiple direct hits from things far more powerful than your rockets, especially on the forward 1/3rd, and is protected against artillery all around. If you are going to engage an MBT with rockets, it should be because the situation is desperate. Those things aren't even as powerful as RPGs, except for the dedicated anti-tank rocket, and even THEN that thing needs to hit the rear/side, and it's still pretty inaccurate - ie. you absolutely require a direct hit at a reasonable angle.

 

You can engage APCs/IFVs more successfuly, but again, some are tougher than others, and direct hits are still required.

 

 

As for guns, even AP don't do squat to an MBT like an Abrams. Are there no specific techniques for ending armour with rockets?

 

@ 26-J39; thanks for the tip! :)

No. This is why you have an anti-armor payload. If you're hunting armor and you run out of vikhts, it's time to go home for a reload.

 

Rockets should be used against fixed installations (ZSUs, tents, buildings, entrenchments ... ) light vehicles (prefferably parked) and troops.

 

Your rockets are basically nothing short of aerially-deployed artillery.

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