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Posted

Playing on Hyperlobby few days ago, I noticed that my R-77 barely missed the target. Separation between the target and the missile was 31 foot, less then 10 meters. I wonder what is the proximity fuse range for R-77 in Flaming Cliffs?

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Posted

I don't think there are any proximity fuses modelled in Lock On. What you see I think is more the multiplayer code being a little bit out of sync between players. I have been killed by missiles that are 500M away before.

Posted

They are, but they are quite short (on the order of 4-8 meters, counted from your virtual cranium, I believe).

 

The question is, what is the real life fuze of the 77? It's likely close to or less than 10m - but there's no real way to reconcile this properly in LO since in theory the 77 should be getting 'close enough' a respectable percentage of the time.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
The question is, what is the real life fuze of the 77?
Original R-77 had a radio (radar) proximity fuse. It was later replaced with laser.

Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit

Posted

Right, but that doesn't tell you anything about its capability.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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