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Posted

Is there a way to turn off the kill messages that flash across the top of the screen? Did I just not RTFM close enough?

 

Doing our own BDA is more exciting than having the game tell us whether or not we shacked the target.

 

Just a question. (puts on anti-flame suit just in case though)

 

-Chris

Alienware P4 3.0 GHz 800 MHz FSB | WinXP Pro SP2 | 2 GB PC3200 | ATI X850 256 MB with XT PE BIOS | Saitek X52 | TrackIR 3 Pro with Vector Expansion | Voice Buddy v3.0

Posted

Well, I am kind of guessing here but is it not in the meinit file? That would be the first place i would look. IF it is in there then it will be server enforced as on or off and the client should not be able to change it.

Posted

It is a kind of chat messages. To turn off the chat you must:

 

\Config\network\config.lua

 

chat {

height = 0;

log = true;

delay = 10000;

};

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted

Hi, Han.

Your method work correctly in single-player, but in MP environment, other player can see the kill message, as the file network\config.lua can be transfered to clients. Is there any way to turn the message off in MP? Thanks.

3GO*CHN-302/JeanFox, 3GO Cyber Air Force

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