Emryse Posted December 21, 2009 Posted December 21, 2009 Folks, I'm working on creating a multiplayer mission where, as a player flies over a village area, insurgent SAM inf appear and start attacking. I placed a trigger zone around the village, and set up my inf SAM units, but with labels turned on, I could see the units long before I got to the trigger area. I want it so that you can't see the units at all (labels or no) until you come inside the trigger zone. How does that work? EDIT: OOPS, just realized this might have been better to post in the missions section of the forum... don't know how to move this, sorry!
igormk Posted December 21, 2009 Posted December 21, 2009 You can do it like this: Set trigger ONCE (choose name, let's say "insurgent SAM") -> UNIT INSIDE ZONE (Unit: Player's Ka-50; Zone: Your trigger zone around the village) -> ACTIVATE GROUP (Group: Insurgent SAM). It is important that you also set Time Hold of the Insurgent SAM Group to be 23 hours. That way it will be activated by trigger. If you don't set time hold it will be active from the start. I hope that helps. Have fun! S! [sIGPIC][/sIGPIC]
Emryse Posted December 21, 2009 Author Posted December 21, 2009 Thanks so much for the quick response - very helpful!
159th_Falcon Posted December 23, 2009 Posted December 23, 2009 You might want to take a look in this thread, alot of useful info there in a nicely packed package. http://forums.eagle.ru/showthread.php?t=47877 [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
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