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I made a post regarding this a long time ago. All you need is common data that is passed between clients. After that you just need different clients.

 

If there was enough cooperation you could even work with one of the companies already doing FPS to make the FPS client.

 

As far as tracking infantry units the data is not that hard, no different than now. X,Y,Z.

 

I guess it depends on which engine is doing the tracking. There's more than just position to take into account, there's cover as well. I guess the FPS engine could take care of that.

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