Speed_2 Posted February 8, 2010 Posted February 8, 2010 Hey, what size do you need to make an image to make it fill the mulitplayer briefing screen without first alt-tabbing? You can put any size image in there, but there's a bug where it won't stretch it to fill the entire image pane until the game is alt-tabbed and remaximized. And yes, I've tried matching the image size to the native briefing image window size, doesn't work. HOWEVER, there must be a certain size you can make this image that causes it to fill the screen without having the minimize the program. How do I know? Because other people's multiplayer missions (like Dragon's) I have flown have full-sized briefing images without having the minimize. So what is that size? arrogant, realism-obsessed Falcon 4 junkie
sonic Posted February 8, 2010 Posted February 8, 2010 512x512 i think but I'm not sure. Can anyone confirm? [sIGPIC][/sIGPIC]
Bucic Posted February 8, 2010 Posted February 8, 2010 Windowed mode will probably keep UI elements 1:1. You can make a shot then and just measure in graphics program. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
STP Dragon Posted February 8, 2010 Posted February 8, 2010 It is written in the GUI-manual. 512x512 ;) Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Haukka81 Posted February 8, 2010 Posted February 8, 2010 I hope that this will be improved next path, 512x512 is from stone age :D -haukka81 Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
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