john_X Posted April 2, 2010 Posted April 2, 2010 hi guys. i need some help here.. as i see that every plane shape is assigned to the wright plane in meinit, <Plane Name="F-16C" WorldID="7" Shape="f-16" CLSID="{B5B20CFE-3D22-4EC0-A5C4-DDCDD68B5318}" HumanCockpit="yes" EmptyWeight="8853" MaxTakeOffWeight="19187" MaxFuelWeight="3104" WingSpan="9.45" MaxHeight="15240" MaxSpeed="2116.8" Cannon="yes" Rate="50"> like in the row above... then where can i find the assign for each cockpit shape from the folder called "shapes"? more exactly where can i find the .xml file or .txt where "kabina-F-15" is assigned to the f-15 plane? if you help me with this i discovered the way to create new cockpits in lockon...
Szelma Posted April 2, 2010 Posted April 2, 2010 (edited) Conection betwen plane and cockpit is hardcoded in "kabina....lom" file. Sorry john_X but you are not the first, who would like to create new cockpit. Without tools from ED, to create cockpits you can build only 3D textured shape of cockpit :cry: Edited April 2, 2010 by Szelma
Blaze Posted April 2, 2010 Posted April 2, 2010 Without tools from ED, to create cockpits you can build only 3D textured shape of cockpit :cry: http://forums.eagle.ru/showpost.php?p=866237&postcount=26 :smilewink: i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
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