71st_Mastiff Posted May 13, 2010 Posted May 13, 2010 (edited) I'm really not to sure if previous version had this problem. Mod-Man sometimes does not replace the backed up files and returns them in the original state. I have had to go in and update the containers.sht file several time myself where-as Mod Man should be doing it. It breaks allot of weapons files when it doesn't do as advertised. It seems to be a problem with Sim-Mod maybe not fully compatible? :joystick: Thank for checking this who ever made it please? Edited May 13, 2010 by Mastiff "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
71st_Mastiff Posted May 13, 2010 Author Posted May 13, 2010 What I see is going to happen is people flying around with invisable rocket pods, UPK250 guns and R77 missles. When the KA50 compatiblity patch is finaly released. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
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