dok_rp Posted June 1, 2010 Posted June 1, 2010 Hello guys, I am a quite simple question that doesn't seem to have been answered previously. I'd like to enable the external view for aircrafts and ground units, but without them all appearing in the F10 screen. I sometimes use the F10 screen for orientation, but I'd like my plane only to appear there. However, it seems that the only way to enable external views of other aircraft and ground units is by making them appear all together in the F10 screen. So is there a way to enable their external views without having them appear under the F10 screen? Thanks for any help. :thumbup:
71st_Mastiff Posted June 1, 2010 Posted June 1, 2010 try F2. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
dok_rp Posted June 1, 2010 Author Posted June 1, 2010 Hello Mastiff, If I do not enable icons to appear in the F10 screen, then the only external view I get is my plane's. I'd like to be able to cycle through the externals of all aircraft and ground targets, the way we had in Flaming Cliffs 1.0 and in Black Shark. In those two titles we can do that even though the aircraft and ground unit icons are not showing in the F10 screen. In FC 2.0, on the contrary, viewing objects externally only seems to be enabled when their icons appear in the F10 screen.
bumfire Posted June 1, 2010 Posted June 1, 2010 (edited) Push F7 and that will cycle external views of ground units. I am Not sure if the icons are hidden on the f10/map view if F7 still works or not though, I would presume it would. But until I test for myself I cant say for sure. Edited June 1, 2010 by bumfire
nomdeplume Posted June 2, 2010 Posted June 2, 2010 (edited) Confirmed - you can only get external views of things that are shown on the map. Looks like you're probably out of luck here. To me it seems ED have fixed a loophole to prevent people getting the positions of things they're not supposed to know. Edit: actually I'm in a MP mission right now which shows nothing in the map screen (F10), but I have external views. So I guess it's possible somehow. Edited June 2, 2010 by nomdeplume
dok_rp Posted June 3, 2010 Author Posted June 3, 2010 Confirmed - you can only get external views of things that are shown on the map. Looks like you're probably out of luck here. To me it seems ED have fixed a loophole to prevent people getting the positions of things they're not supposed to know. Edit: actually I'm in a MP mission right now which shows nothing in the map screen (F10), but I have external views. So I guess it's possible somehow. Hello Nomdeplume, Same here. If I create a mission using the mission editor, I can only view the objects that appear under the F10 screen. However, there are missions in the Single Player folder that will allow me to cycle the objects externally even though they "should" not the viewed for they do not appear in the F10 screen. Does anyone know if this is a bug? A feature? Another thing that has struck me dumb was the fact that in some missions your gameplay realism settings are overridden by the mission-defined ones, even though I had ticked that box under the "Gameplay" options to Override all mission realism settings with my own. It that also a known bug? Thanks again for all the help guys. :thumbup:
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