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Posted

Hello everyone I have got a (hopefully) easy question. I have eyefinity on 3 monitors. I have edited my:

 

view.lua

CameraViewAngleLimits[PlaneIndex.iKA_50] = {75.0, 250.0}

 

options.lua

["aspect"] = 4.2666666666667,

["resolution"] = "5120x1200",

 

Well now everything is at the correct angle however, this is what I get ingame:

BS.png

 

It will do this with everything, trees, buildings, rockets, bullet spray, etc... Any ideas?

Posted

Looks like the same problem as with FC2, basically a bug in the game with the FOV calculation. I made a hack-fix for it for FC2 but I dont know if it works for BS as well as I dont have it. If you want to try it, check here, also some info in this thread.

As a cyborg, you will serve SHODAN well

http://www.kegetys.fi

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