arality Posted July 16, 2010 Posted July 16, 2010 Hello everyone I have got a (hopefully) easy question. I have eyefinity on 3 monitors. I have edited my: view.lua CameraViewAngleLimits[PlaneIndex.iKA_50] = {75.0, 250.0} options.lua ["aspect"] = 4.2666666666667, ["resolution"] = "5120x1200", Well now everything is at the correct angle however, this is what I get ingame: It will do this with everything, trees, buildings, rockets, bullet spray, etc... Any ideas?
Kegetys Posted July 16, 2010 Posted July 16, 2010 Looks like the same problem as with FC2, basically a bug in the game with the FOV calculation. I made a hack-fix for it for FC2 but I dont know if it works for BS as well as I dont have it. If you want to try it, check here, also some info in this thread. As a cyborg, you will serve SHODAN well http://www.kegetys.fi
arality Posted July 16, 2010 Author Posted July 16, 2010 Thanks Kegetys, I just did a quick test and it seems to be working!
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