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Posted

Allright, got a lil question about Modman and its CDDS Browser, I try to import some new textures into the Landtextures summer File (FC 2), but my textures are a way Higher resolution then the Original file. 1024 x 1024 instead 512 x 512. What should i do to import those BMP's cause i always get this Error

 

"Width or height or DXT format don't match original texture"

Posted (edited)

Hi,

 

You can't import a higher resolution texture in a CDDS, they must have the same size as the replaced once.

 

You have to create a new CDDS with ED's CDDS Studio and create then a modman pack.

The texture must have the same name as the replaced once.

 

When you install it with Modman it will declare your CDDS file on top of the list in graphics.cfg and your textures are then first loaded.

Edited by Michelange

EVAC : French fighter school on LockOn: Flaming Cliffs

 

Moding tutorials at C6

Posted
Allright, got a lil question about Modman and its CDDS Browser, I try to import some new textures into the Landtextures summer File (FC 2), but my textures are a way Higher resolution then the Original file. 1024 x 1024 instead 512 x 512. What should i do to import those BMP's cause i always get this Error

 

"Width or height or DXT format don't match original texture"

 

.....if U are effective let us know ;)

 

Greets

S@uDepp

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Posted

ok i got the tool, and its easy to undastant "add files", "create CDDS", ok, but its not working, can't get a cdds file out of this tool. Maybe i need to place the files of the tool into a special Folder or something? is anywhere outheir a little tutorial for this tool? cause the Readme is just a simple description, one Time i get a C++ Run time error?? I got WINXP Proffesional. Thanx

Posted

- First off all if you have Windows 7 place CDDS Studio folder on C:/

- Use a standart folder name (w/o spaces, dot or special characters)

- Place all your textures in a folder (be sure of the file format and type BMP 24bits)

 

Then use CDDS Studio :

- Add the textures in CDDS Studio

- Save the list (you must place it in the same folder as the textures). This is very important dont pass trought. Use the save icone.

- Compile the CDDS -> Create CDDS.

 

In the DOS window the textures are listed one after one :

- if there is a problem with a texture, you will see it.

- if not there is another problem.

 

The main problems are texture size or type, folder/file name.

 

Here is a link to a French tutorial (use translator)

EVAC : French fighter school on LockOn: Flaming Cliffs

 

Moding tutorials at C6

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