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Posted (edited)

as a total amateur mission builder i decided it was about time so

i put together a basic mission and the desired effect was to have the awacs taxi out

as soon as but not before a client joins the server.

 

so i made some triggers (one for each client) to say if any client is alive

then activate group "awacs" which was delayed by 23hours as you do.

 

this worked fine testing as a local client on the same pc as the server

but when joining as a client across the lan or net no awacs appears, why, me no no.

 

so instead i created a trigger zone around the home airfield and edited the

trigger rules to say if client enters trigger zone the activate awacs.

 

will test it out today and see if that works, hope so.

edit: yes this way worked best for me.

 

 

the whole idea is so that the server can be up waiting for clients but the

action doesn't start until someone joins.

 

once again it works fine when testing as a local client joining your own server on the same pc.

 

i am sure there is a better way but i have only just begun :) so be gentle.

suggestions welcome.

Edited by G3
Posted

Sounds like you were going about it in the right way... when a client becomes alive you can indeed trigger things. I've got such triggers in one of my missions, in fact. You must have messed something up in the trigger.

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Posted

thank Speed,

modified it so the air base has a once in zone for each client, works a treat :)

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