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After extensive testing between Case and myself we have discovered the following:

 

Mission goals are broken in multiplayer. The only working implementation of mission goals in online play is assigning goals to a single team. It doesn't matter which team get assigned the goals as long as that is the only team in the list.

 

If more than one team has a goal only the first item in the goal list will be executed. Everything else will be ignored.

 

It is unknown whether this bug was always part of the game or it cropped up in either patch. What is known is that a feature which could be quite useful through creative trigger implementation is massively limited in its capabilities now.

 

If there is ever another patch for FC2... :music_whistling:

The right man in the wrong place makes all the difference in the world.

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