TeeJay82 Posted August 21, 2010 Posted August 21, 2010 (edited) hi as im starting on the SU25t campaign and tried the 1st mission like 20times+ dying every time. i simply cannot get into shkval visual range until its too late. i try to take out a mobile radar with a kh-58 or whatever (ARM missile) using the mercury/shkval pod, and i simply dont get a visual on the screen until im too close and the a**hole launches his sam at me. now i know i could use the phan pod thingie but that does not track mobile strela`s and the issue is the same here... when i zoom in max it gets visual at about 4km and by the time ive locked on my vihkrs ive been launched on and killed so my q is: is there anyway to increase vehicle visual range on the shkval screen?editing a config file or something to like max accuracy on the 23x zoom (guessing like 30km or so, might be more, might be less) cause this current 4km aint working for me got all settings maxed out graphically. also play on simulation mode Edited August 21, 2010 by TeeJay82
bumfire Posted August 21, 2010 Posted August 21, 2010 (edited) Why not take the phantasmagoria pod and some kh58s and also loadout some vihkrs, you get the best of both worlds that way. If you are in the right mode, you should get launch permission for the kh58s ages before you come into harms way. Also, you need to launch the viks at their max range and not be approaching the target fast, when you fire do a very gentle bank, but keep the target locked up and the missile will hit and do it without them firing at you in the process. Only if its strelas or other IR missiles mind you, radar guided ones you want to take out from as far away as possible, but not at the edge of your missiles capabilities, as its likely to miss or get shot down if you launch at rmax. Remember, you dont have to have a perfect lock to take out a target with viks, lockup where the target is, and then do a weapons override command and then fire, just keep it lased and it should hit if you are not too far away, more height will give you a better chance of hittign the target from a distance with the viks. BTW, you cant use the KH58 or the karen MPU missiles with the mercury pod, they need to be used with the phantasmagoria pod instead, everything else can be used with either the mercury pod or just the standard daytime shkval, Sead missions really need the phanta pod for the 58/karen mpu missiles to be able to lockon to the radar signals coming from the radars, also note that early warning radars EWR will lock up but you cannot shoot them using the kh58/karen mpu missiles, they will blow up if launched a few feet infront of you, so disregard EWR stations as they are a waste of a good missile, unless you are taking them out with vihkrs. Edited August 21, 2010 by bumfire
bengo Posted August 21, 2010 Posted August 21, 2010 (edited) Page 289 in the manual. There's quite some usable information in that manual you know. Edited August 21, 2010 by bengo i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5
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