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Posted

Hi everyone,

I'm sure there's a simple explanation but I can't find it!

 

I've built a mission and now want to branch it off into a campaign. The mission is simple:

 

Escaping leader needs to be stopped from getting to the airport. Armoured elements of convoy need to be destroyed and leader halted by taking out a bridge.

Then clear the area around the airport before landing and rearming. Next, protect the immediate area from enemy forces until supplies arrive.

 

The mission is built and running well.

 

Now, I want a couple of endings to this, linked to 2 different missions:

Ending 1 is where the player completes all tasks.

Ending 2 is where the leader is killed but all other tasks are complete.

 

I just can't figure out how the campaign system will let me do this. A total failure will result in the player having to restart the mission. But the other 2 endings I want give the player a chance to land before moving on to the next.

 

Do I do this by assigning a score to the objectives? If using a staged campaign do I start a new stage or stay within the same stage?

 

Bit confused. Sorry!

Posted
Hi everyone,

I'm sure there's a simple explanation but I can't find it!

 

I've built a mission and now want to branch it off into a campaign. The mission is simple:

 

Escaping leader needs to be stopped from getting to the airport. Armoured elements of convoy need to be destroyed and leader halted by taking out a bridge.

Then clear the area around the airport before landing and rearming. Next, protect the immediate area from enemy forces until supplies arrive.

 

The mission is built and running well.

 

Now, I want a couple of endings to this, linked to 2 different missions:

Ending 1 is where the player completes all tasks.

Ending 2 is where the leader is killed but all other tasks are complete.

 

I just can't figure out how the campaign system will let me do this. A total failure will result in the player having to restart the mission. But the other 2 endings I want give the player a chance to land before moving on to the next.

 

Do I do this by assigning a score to the objectives? If using a staged campaign do I start a new stage or stay within the same stage?

 

Bit confused. Sorry!

 

1.Stage: MissionNotFullyAccomplished.miz

2.Stage Mission.miz

3.Stage MIssionWin.miz

 

Begin your campaign with stage 2.

If player mission.miz not fully accomblished: score < 50. Next stage: 1

If player mission.miz win: score > 50. Next stage: 3

If player mission.miz failed: score = 50. Next stage: 2

 

Negative score can be given by "-20" etc.

Posted
1.Stage: MissionNotFullyAccomplished.miz

2.Stage Mission.miz

3.Stage MIssionWin.miz

 

Begin your campaign with stage 2.

If player mission.miz not fully accomblished: score < 50. Next stage: 1

If player mission.miz win: score > 50. Next stage: 3

If player mission.miz failed: score = 50. Next stage: 2

 

Negative score can be given by "-20" etc.

 

Oh yes! Ha! Simple when you know how :)))

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