xjiks Posted November 3, 2010 Posted November 3, 2010 (edited) I made a multiplayer mission where you can "move" the ground units in the F10 view. If you are in the F10 view when a ground unit is being killed, the logo of the unit comes from Blue/Red to white colour, and the logo is stuck on the screen, I mean if I move the map, the white logo of the unit remains in the same position on the screen ! The normal way would be that the logo of the unit just disappear when the unit dies. Also, I noticed that if you choose a coalition (blue for example) and then you return to the spectators, you can see both coalitions on the F10 view, and also you can move the units from the side you chose before being spectator. I forced the setting in the mission editor so you can only see the units of your side on the F10 view. But the normal way would be that Spectator see nothing, and not both coalition. And the normal way would be that the spectator can't move units at all ! (on the screenshot there are white units everywhere because I moved the map and then other units came to die)3vs3_WAR.zip Edited November 3, 2010 by xjiks added files L'important n'est pas de tuer, mais de survivre. [sIGPIC][/sIGPIC] if you read this you are too curious
xjiks Posted November 4, 2010 Author Posted November 4, 2010 Today's test: after a mission change, the white logos from the previous mission's dead units remains on the screen when on the F10 view. L'important n'est pas de tuer, mais de survivre. [sIGPIC][/sIGPIC] if you read this you are too curious
Nate--IRL-- Posted November 4, 2010 Posted November 4, 2010 I can't address this right now, but I'm posting so I don't forget to come back to it later :) Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
xjiks Posted November 4, 2010 Author Posted November 4, 2010 Thanks Nate for your consideration. L'important n'est pas de tuer, mais de survivre. [sIGPIC][/sIGPIC] if you read this you are too curious
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