Jump to content

Recommended Posts

Posted (edited)

Some of us that are not fortunate to have TRACKIR yet may be having some defualt view issue. I found that the default head tilted down angle a bit to much and the zoom out was limited.

 

Someone posted a setting for the the SnapViewsDefault.lua. This helped a lot with being able to zoom out a bit farther. It gives more of a old style LOMAC view. The problem is by messing with the FOV angle in the SnapVeiwsDefault.lua file you widen the the HUD Symbols and you would lose a large portion of HUD view. For me the Depression Pipper was not in view at all. So I did a little trial and error. I was able to able to obtain a straight on view with the ability to zoom out and not lose, or distort the HUD view. This will help a lot with keeping the Gun Pipper from crawling over the top of the HUG view range.

 

You will need to adjust your SnapViewsDefault.lua located in the :\..... Eagle Dynamics\DCS A10C Beta\Config\View... then to the SnapViewsDefault.lua file. Open the file using notepad and scroll to the bottom to Snap[11][13] = {} line and change to the following, copy and paste the whole block or change the number in Red:

 

Snap[11][13] = {}

Snap[11][13]["y_trans"] = -0.0468

Snap[11][13]["x_trans"] = 0.36

Snap[11][13]["hAngle"] = 0

Snap[11][13]["viewAngle"] = 83.0

Snap[11][13]["vAngle"] = -15

Snap[11][13]["rollAngle"] = 0

Snap[11][13]["z_trans"] = 0

 

Now to correct the zoom view you will need to increase the zoom view in the View.lua file located in the same View folder as the SnapViewsDefault.lua.

 

Scroll down to the Camera View Angle limits and change the A10C setting from 120 to 130

 

Example:

 

CameraViewAngleLimits = {}

CameraViewAngleLimits[su_27] = {20.0, 120.0}

CameraViewAngleLimits[su_33] = {20.0, 120.0}

CameraViewAngleLimits[su_25] = {20.0, 120.0}

CameraViewAngleLimits[su_25T] = {20.0, 120.0}

CameraViewAngleLimits[MiG_29] = {20.0, 120.0}

CameraViewAngleLimits[MIG_29K] = {20.0, 120.0}

CameraViewAngleLimits[F_15] = {20.0, 140.0}

CameraViewAngleLimits[A_10A] = {20.0, 140.0}

CameraViewAngleLimits[KA_50] = {20.0, 120.0}

CameraViewAngleLimits[A_10C] = {20.0, 130.0}

 

This will give you a pretty much straight on view and not oversize the HUD. See the Photo's. I have it set up pretty much so the HUD symbols are centered and there is no need to make a seat adjustment.

beforetune.jpg.f15ee21685f6d386cf5813a058df19f8.jpg

aftertune.jpg.44744fbf9d6eef6b958453c92b750884.jpg

Edited by Greb
Posted

Doesn't work for me. I don't see whole HUD.

Gigabyte Z490 Gaming X | i5 10600K@4700 | 32 Gb DDR4 @ 3200Mhz | Gigabyte Aorus GeForce GTX 1080 Ti 11G |

MONITOR IIYAMA 24,5" LED LCD @ 1920 x 1080 | Windows 11

 | Saitek X-55 Rhino | TrackIR 5 Pro

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...