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How do you make sound files for use in Mission Editor?


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Posted

I'd like to make sound files to replace the text messages in my missions, it's more realistic (assuming I can enlist a few people with American accents).

 

I've seen this done in tutorial missions, obviously, both official and user-made. In what format are the audio files recognised by the game? Where are they stored and how are they inserted into missions (via trigger presumably)? And if I cannot make sound files with dialogue, can anyone advise re how to use a radio "squelch" sound effect to alert the player to a radio message coming in as text?

 

As always, many thanks.

Posted

I believe the sim can use wav and ogg files and yes all done through triggers IIRC. If you are familiar with Black Shark, =STP=Dragon has made many a mission with the "squelch" to alert of a message.. Maybe PM him for details, i'm sure he's happy to help.

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