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Posted

Hi

Before installing the final release i saved all my downloaded user missions.

 

These were created whilst in beta, any opinions as to wait for new missions to be posted or trial and error on the beta missions etc.

 

Hopefully any new missions will be anoted as such, i.e. created in final release.

 

Happy days :music_whistling:

Posted

I found that my own missions, which were extensively tested and worked very well in the Beta in which they were created, suffered horrible glitches is successive Betas. Helicopters that once performed flawlessly flew into each other and crashed, and enhanced splash damage from weapon effect changes caused friendly casualties to nearby AI that had previously been safe. It's nobody's fault, just a symptom of what happens when you design missions in WIP software.

 

Rather than troubleshoot legacy problems I am going to remake both of my published Beta missions. I will not download or attempt to play missions made for any Beta version, it's just too much of a crapshoot; all decent missions have so many moving parts and it only takes one to be off-kilter for the whole thing to cascade into chaos. I'm hoping most serious mission designers will treat the Release version of the sim as ground zero, because, as explained above, my experience of playing missions built in previous incarnations has not been a happy one and it's sad to listen to users who have downloaded your popular, well tested missions, complain, with justification, that they have fatal errors.

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