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Posted

Hey everyone,

 

I have watched Excessive Headspaces JTAC Night Example, but I have a problem when I try. The IR beam JTAC uses to laze the target does not appear as it did in Beta 2 versions, mine looks almost like tracer fire. I use a NVIDIA GTX 580. Did not know if anyone had the same issue or not.

Posted

I think they know about it. Not exactly sure if it was addressed in the last patch (doesn't seem to have changed much from the release version). Not sure of the status of a fix though.

Posted

Yes, there are aliasing issues with the sparkle, it is a known bug.

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