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Posted (edited)

Hi!

 

I've just reached the section of the manual called "SPI and Hookship Symbols" and I thought I understood what I read. However, having had a quick go in "Free Flight - Black Sea - Air Start", I realised I didn't!

 

I'd really appreciate a little help.

 

I've attached the track where I create and hook one mark point and then another. My questions are:

 

1. Having created Mark Point A, which becomes my SPI, I hooked it with TMS Fwd Short. However, the dotted hookship locator lines only seem to show on the HUD when the hooked symbol (Mark Point A) is in my HUD. If I turn away, the locator lines disappear and I only see the normal SPI line extending from the TVV. Why does this happen? I thought the hookship locator lines should always be there once something is hooked.

 

2. When I create Mark Point B, this immediately becomes hooked, with the hookship locator lines pointing towards it. Why does it do this? I thought that the object I had hooked beforehand (Mark Point A in my case) should stay hooked, with the locator lines pointing towards it, until I slew & TMS Fwd Short to hook something else.

 

3. Why don't Mark Points appear on the TAD as I make them? Is there a way to see Mark Points on the TAD?

 

Cheers!

hooking.trk

Edited by latearrival
corrected a typo

Windows 10 | i5 2500k @ 4.4Ghz | MSI GTX 970 4GB | 8GB RAM | ASRock P67 Extreme4 | Seasonic X-Series 650W PSU | Oculus Rift DK2 | CH Fighterstick, Throttle & Pedals

Posted

 

1. Having created Mark Point A, which becomes my SPI, I hooked it with TMS Fwd Short. However, the dotted hookship locator lines only seem to show on the HUD when the hooked symbol (Mark Point A) is in my HUD. If I turn away, the locator lines disappear and I only see the normal SPI line extending from the TVV. Why does this happen? I thought the hookship locator lines should always be there once something is hooked.

 

2. When I create Mark Point B, this immediately becomes hooked, with the hookship locator lines pointing towards it. Why does it do this? I thought that the object I had hooked beforehand (Mark Point A in my case) should stay hooked, with the locator lines pointing towards it, until I slew & TMS Fwd Short to hook something else.

 

3. Why don't Mark Points appear on the TAD as I make them? Is there a way to see Mark Points on the TAD?

 

Cheers!

 

1. Not sure about that, if I'm pointed a certain number of degrees away from a hooked symbol I lose the symbology on the TVV, but you shouldn't have to be pointed right at the mark to achieve that.

 

2. I'm guessing again here, I would think that you've hooked your steerpoint, which will change from A to B when you cycle through those marks.

 

3. You can only view one mark at a time, cycle them with DMS up and down (with HUD as SOI)

 

I'm sure someone around here has some more solid answers...

System specifications: Computer, joystick, DCS world, Beer

Posted

Thanks Smokey.

 

I can't test it right now, but you've made me wonder if what I am doing is hooking the current steerpoint rather than a specific Mark Point. When I change steerpoint (from Mark A to Mark B), the hookship indicator lines immediately point to the new steerpoint.

 

Still seems strange that the double dotted indicator lines aren't always showing...

Windows 10 | i5 2500k @ 4.4Ghz | MSI GTX 970 4GB | 8GB RAM | ASRock P67 Extreme4 | Seasonic X-Series 650W PSU | Oculus Rift DK2 | CH Fighterstick, Throttle & Pedals

Posted

You can make a flight plan out of your markpoints with CDU, also immediately look at your markpoints you can press UFCs Func MARK buttons, then they can be seen on TAD when selected.

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