combatace Posted June 10, 2011 Posted June 10, 2011 I'm make a new model of afterburner plume can anyone tell me what is the argument for that. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084
59th Ducky Posted June 10, 2011 Posted June 10, 2011 I'm make a new model of afterburner plume can anyone tell me what is the argument for that. 28 - Right 29 - Left
combatace Posted June 10, 2011 Author Posted June 10, 2011 I'm talking about the forsag.lom the afterburner plume that sticks out of planes engines. Its only one and game itself places them to left and right. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084
59th Ducky Posted June 10, 2011 Posted June 10, 2011 I'm talking about the forsag.lom the afterburner plume that sticks out of planes engines. Its only one and game itself places them to left and right. Inside the forsag.lom i can't find Arg animated mesh :( I think this model size animated /w DLL file.
combatace Posted June 11, 2011 Author Posted June 11, 2011 Thanks, you are right.. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084
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