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Posted (edited)

hi,

since 3 missions , dcs crash with a simulator.exe error

i didn't change anything into the configuration of the PC since one year

config

------------------
System Information
------------------
Time of this report: 6/21/2011, 21:41:52
      Machine name: XXXXXXXXXXXXXX
  Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647)
          Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
      System Model: P5Q SE/R
              BIOS: BIOS Date: 07/14/08 15:23:00 Ver: 08.00.14
         Processor: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz (2 CPUs)
            Memory: 3326MB RAM
         Page File: 733MB used, 3971MB available
       Windows Dir: C:\WINDOWS
   DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
 DirectX Files Tab: No problems found.
     Display Tab 1: No problems found.
       Sound Tab 1: No problems found.
         Music Tab: No problems found.
         Input Tab: No problems found.
       Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
       Card name: NVIDIA GeForce 9800 GT  
    Manufacturer: NVIDIA
       Chip type: GeForce 9800 GT
        DAC type: Integrated RAMDAC
      Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_040110B0&REV_A2
  Display Memory: 512.0 MB
    Current Mode: 1280 x 1024 (32 bit) (60Hz)
         Monitor: Écran Plug-and-Play
 Monitor Max Res: 1600,1200
     Driver Name: nv4_disp.dll
  Driver Version: 6.14.0012.7061 (English)
     DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/8/2011 07:14:00, 4111232 bytes
     WHQL Logo'd: Yes
 WHQL Date Stamp: n/a
             VDD: n/a
        Mini VDD: nv4_mini.sys
   Mini VDD Date: 4/8/2011 07:14:00, 12501600 bytes
Device Identifier: {D7B71E3E-4554-11CF-9568-0D2403C2CB35}
       Vendor ID: 0x10DE
       Device ID: 0x0614
       SubSys ID: 0x040110B0
     Revision ID: 0x00A2
     Revision ID: 0x00A2
     Video Accel: ModeMPEG2_C ModeMPEG2_D 
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
        Registry: OK
    DDraw Status: Enabled
      D3D Status: Enabled
      AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

i've found a file called "DCS-20110620-204751.crash" into the temp directory (same as the ACMI files) see hereafter for the content :

# -------------- 20110620-204751 --------------
D:\JEUX\Eagle Dynamics\Ka-50\bin\x86\stable\DXRenderer.dll
# C0000005 ACCESS_VIOLATION at 029D98C5 01:000288C5
#
# EAX = 03535D00
# EBX = 003B4E01
# ECX = 03535D00
# EDX = 00000000
# ESI = 034C1CB0
# EDI = 00A50000
# CS:EIP = 001B:029D98C5
# SS:ESP = 0023:0012F9CC  EBP = 0012F9EC
# DS = 0023  ES = 0023  FS = 003B  GS = 0000
# Flags = 00210206
029D98C5 0012F9EC 0001:000288C5 D:\JEUX\Eagle Dynamics\Ka-50\bin\x86\stable\DXRenderer.dll ?DrawBatch@DXRenderer@Graphics@@UAEXPAPAVRenderObject@2@H@Z()+35
029D98C5 0012F9EC 0001:000288C5 D:\JEUX\Eagle Dynamics\Ka-50\bin\x86\stable\DXRenderer.dll ?DrawBatch@DXRenderer@Graphics@@UAEXPAPAVRenderObject@2@H@Z()+35
0C53BE10 03696B90 0000:00000000 

my hypothesis is that there is a problem (graphic) with clouds

i will try flight (1h/2h) with the same mission with or without the clouds

does anyone have another idea

 

best regards

Edited by yoyo_the_reaper
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