Doum76 Posted July 10, 2011 Posted July 10, 2011 Greetings all, Anyone being sucessful or ever tried to assign a EWR to a JTAC? Ive bene tring for hours to do so, and never worked, the JTAC no matter what i used as JTAC, HMVEE, m4 Soldiers as SEAL TEAM, Predator etc... it always seemed to ignore the target when there was a EWR in the group, i realised that after lots of tried, when i made only a EWR available, the JTACT ened up saying, No further task availble, thansk for the support, and when there where more than one group assign to the JTACT no matter if i used FAC Engage group with priority it walway skipped it, the workarounf i found was, to assign a Fuel truck to the JTAC, with the EWR ina diff group, close to the truck, so when the truck blow up, it does the job with the EWR. :helpsmilie: Bug, or there agian something dumb i didn't thought of? Thanks Doum
Ripcord Posted July 11, 2011 Posted July 11, 2011 Not sure I understand -- the EWR is an enemy unit that JTAC is supposed to detect and task for air units to attack? Maybe this is created by design -- JTAC does not want to any of it's valuable air assets to get detected by enemy EW radar. It does seem strange. [sIGPIC][/sIGPIC]
Ripcord Posted July 11, 2011 Posted July 11, 2011 (edited) I sense that you are building a mission in which the player is tasked with bombing an enemy EW radar site. I assume that the player is supposed to check in with a JTAC who will then give them targetting data and talk them onto a target. Here is how I would build that mission -- adjust your storyline. In RL, it is HIGHLY unlikely that any special forces commando team is going to get close enough to an enemy EW radar site to do that, UNLESS they are covert or under cover. In that case they are probably not going to be in a position to stop and break out their SOFLAM and radios and make a big production out of this -- due to danger of being detected themselves. Perhaps they would be able to do one of these things (a) set a GPS marker, which would be loaded into your players' flight plan in the form of a waypoint. or (b) place smoke or an illumitation bomb on the target. Which one I guess depends on the target and on you, the mission builder. You would of course lose all the cool radio interaction with the JTAC, but you could work around it. Oh I guess you might be able to simulate some of it, if you are a good mission designer -- that is how it all had to be done back in FC2. Of course the radio transmission would be very brief, being that your undercover eyes are covert, and probably more concerned with getting the hell outta there. And you wouldn't need the full talk-on for this kind of mission. This is NOT a CAS mission, it is a pinpoint strike mission, likely involving precision guided munitions, eg. JDAMS. Now how in the hell you would approach that EWR target, that's another question.... :smilewink: That's just my 2c. Ripcord Edited July 11, 2011 by Ripcord [sIGPIC][/sIGPIC]
EvilBivol-1 Posted July 12, 2011 Posted July 12, 2011 Possible bug. Awaiting confirmation. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Doum76 Posted July 12, 2011 Author Posted July 12, 2011 I get al you point, and thanks for the reply. :) The thing is, i don't really make it as it would be in RL for a few reasons, major reason is, i'm simply a major newby in mission editing, so limited with stuff programmed and so on :) ans make stuff as it would be in real life, sometimes needs good knowledge of all 1st things in real life as it would be and then in Me to make all the flag and so on. The main goal of it was to interact with a JTAC, a WP does it, but simple easy, Slave your TGP and bing bang. And i wanted to created something so i and fellow Virtual Saquadron can attend to with more than 4 people with a so call scenario, since we do not have HARM well we do with what we have, i wanted a unit to call in the EWR, send in a Maverick at long range... and why the commando, because it's a bit more realistic than point a HUMVE with a JTACT in it right in the middle of enemy lines in front of the EWR :) so he can upload datalink, in other word, i try to make mission for the fun of it. :) I think i'll just stick at trying other peoples missions, i think i'm better at crashing my A-10 than creating a mission. :) I just need way more practice with JTACs before doing campaign, special at controling other AI a-10s :S :joystick: Take care, and thanks again. :) If any of you do have mission that could be fun for MP, let me know. :);) I sense that you are building a mission in which the player is tasked with bombing an enemy EW radar site. I assume that the player is supposed to check in with a JTAC who will then give them targetting data and talk them onto a target. Here is how I would build that mission -- adjust your storyline. In RL, it is HIGHLY unlikely that any special forces commando team is going to get close enough to an enemy EW radar site to do that, UNLESS they are covert or under cover. In that case they are probably not going to be in a position to stop and break out their SOFLAM and radios and make a big production out of this -- due to danger of being detected themselves. Perhaps they would be able to do one of these things (a) set a GPS marker, which would be loaded into your players' flight plan in the form of a waypoint. or (b) place smoke or an illumitation bomb on the target. Which one I guess depends on the target and on you, the mission builder. You would of course lose all the cool radio interaction with the JTAC, but you could work around it. Oh I guess you might be able to simulate some of it, if you are a good mission designer -- that is how it all had to be done back in FC2. Of course the radio transmission would be very brief, being that your undercover eyes are covert, and probably more concerned with getting the hell outta there. And you wouldn't need the full talk-on for this kind of mission. This is NOT a CAS mission, it is a pinpoint strike mission, likely involving precision guided munitions, eg. JDAMS. Now how in the hell you would approach that EWR target, that's another question.... :smilewink: That's just my 2c. Ripcord
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