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The offsets are there to adjust the dynamic HUD symbology for unique differences in specific aircraft. Things like slight differences in canopy optics, manufacturing and maintenance differences, and the fact that some airplanes just don't fly as straight as others.

 

There are baseline offset values that are determined by OT&E and used across the fleet, and then Mx can tweak the values for each individual aircraft if the need arises.

 

Along a similar (but different) idea, Ejection Velocity and Rack Delay settings can be tweaked to account for aircraft and weapon specific differences. The CCIP/CCRP solution already factors in the standard values, so any inputs made in DSMS for these values is added to the "standard" value.

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"They've got us surrounded again - those poor bastards!" - Lt. Col. Creighton Abrams

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