grandsurf Posted November 15, 2011 Posted November 15, 2011 When will this script functional to automatically insert new objects in the databases from the Mod path? So far still have to make entries manually in the appropriate files to make new vehicles, fortifications, ships... available in the ME.
Moa Posted November 15, 2011 Posted November 15, 2011 Of course I'm not an expert grandsurf but I just noticed that with the latest patch is starting to rationalize the files already, a very pleasant surprise. Please have a look at the file in BlackShark 2 directory Mods/mod_plane_sample.lua Hopefully that is the start of work to remove the frustration of adding stuff (where it has to be added all over the place, and it is very easy to inadvertantly miss something).
grandsurf Posted November 15, 2011 Author Posted November 15, 2011 I try this way with new "tech" objects but does not work yet. I must continue to manually enter in the databases for the moment.
Recommended Posts