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Posted

Hello all,

 

This is my first try with the Mission Editor, so please bear with some questions.

After much frustration with the Sunset Sierra and Midnight Train to Georgia missions, I went out to the Mission Editor to rey and find what is wrong with those missions.

Particularly, with Midnight, once you arrive at area and checking-in with the AFAC, he will tell you that there's no task available and sends you home.

After much trial-and-error and learning-on-the-fly with the ME, I was able to make the AFAC to designate targets just by changing its loadout. The original mission loadout only shows three external tanks. For a F-16 working at night, not only that's not reallistic, also it seems to not allow the detection of targets by the AFAC. Once I put a Lantirn Pod in the loadout, now the F-16 can see and designate targets.

However, the AFAC doesn't designate the targets with laser as I set up on the ME for him to do so. How do I make the AI designate a target for me?

Is "buddy lasing" possible with the AI?

Also, I would like to know if the SEAD flights are somewhat broken with this new patch. I read somewhere that the AI flights were not engaging the targets as it should.

This is an amazing sim! 'Nuff said!:pilotfly:

 

YouTube: SloppyDog

Posted

SEAD flights work fine. Search radars have issues, which is what the SEAD craft would be attacking if they were working.

 

Try changing you AFAC aircraft to a 0h-58 heli and make it invisible. I've had good luck doing it that way.

  • Like 1
Posted

Hi RodBorza,

 

please attach your working version of "Midnight train to Georgia" here. I've added "Lantirn F-16" to the AFAC but he still says "no tasking available".

 

And how can I change the AFAC to Kiowa? There is no Kiowa in the list?!

 

Thanks.

Posted

Taps,

 

Missions attached. See below.

 

The Modified version is the original mission with some modifications. The Test version is the same with the difference that the aircraft starts on the air, close to the Waypoint 2. Wait until Dodge flight gets to Waypoint 2 or past 1:33:00 hour, so it can be called to act as a JTAC.

 

The changes include:

- Added Lantirn pod to F-16s;

- Added the ability of AFAC to designate target and type of weapon to be use against targets;

- Added Stop Condition for the first group of targets (flag 11);

- Added Start and Stop Conditions for the second group of targets (flag 11 and flag 12);

- Added new landing goal;

- Added new zone "Landing", to trigger new landing goal.

 

And, hey, calling it a "working version" is a compliment!

Midnight Train to Georgia EN - Modified.miz

Midnight Train to Georgia EN - Test.miz

This is an amazing sim! 'Nuff said!:pilotfly:

 

YouTube: SloppyDog

Posted

Another question.

 

After much testing I noticed that if the JTAC is in direct contact and gives you a Type 2 in effect, he will give the right coordinates for the groups.

However, if the JTAc is not in direct contact, it will give some coordinates for a group of vehicles in another town. And it doesn't matter if the JTAC is a HMMV, a helo, a UAV or a fighter flying high. I tested it, and if the JATC has no line of sight of the intended target, he will give a entirely different set of coordinates. Anyone had this same type of issue before? Thanks!

This is an amazing sim! 'Nuff said!:pilotfly:

 

YouTube: SloppyDog

Posted
Anyone had this same type of issue before? Thanks!

 

Yes, problem Nr.2

http://forums.eagle.ru/showthread.php?t=82078

 

Workarround:

If your JTAC is moving, add some more waypoints and add the FAC-Engage Group task them.

Do not add all FAC-Engage Group task to one waypoint.

Posted

Dragon,

 

Thanks for the tip.

 

Also, while doing a search on the Forums your posts came up more than once regarding problems with patch 1.1.1.0. Hope that ED recognizes that there is a problem with JTAC and SEAD flights with the new version.

This is an amazing sim! 'Nuff said!:pilotfly:

 

YouTube: SloppyDog

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