ViperVJG73 Posted September 18, 2005 Posted September 18, 2005 In the multiplayer mode, the engine sounds and heat blur effects of the client plane are not shut down, when engines are cut off. Is this fixed in 1.11? Regards Viper Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
Han Posted September 29, 2005 Posted September 29, 2005 While it will be not. Sorry. With Best Regards! Daniel Tuseyev Il-2: Battle of Stalingrad and Rise Of Flight projects manager
ViperVJG73 Posted September 29, 2005 Author Posted September 29, 2005 While it will be not. Sorry. A great pity! This error has been in existence for release 1.0! Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
MonnieRock Posted September 30, 2005 Posted September 30, 2005 Hello / Privet Han, Will this be corrected in version 1.2? Spasibo Monnie Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb
Recommended Posts