Jump to content

Recommended Posts

Posted

In the multiplayer mode, the engine sounds and heat blur effects of the client plane are not shut down, when engines are cut off.

Is this fixed in 1.11?

 

 

Regards

Viper

Best Regards

Viper

sigpic3353_7.gif

System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5,

TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.

  • 2 weeks later...
Posted

While it will be not.

Sorry.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted
While it will be not.

Sorry.

 

A great pity! This error has been in existence for release 1.0!

Best Regards

Viper

sigpic3353_7.gif

System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5,

TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.

Posted

Hello / Privet Han,

 

Will this be corrected in version 1.2?

 

 

Spasibo

Monnie

Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...