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Posted

I wanted to use sound sample for open/close canopy, but when I copied the sample in the Effects folder and run the simulation I did not hear anything. No canopy motor sound when raising or lowering the canopy.

 

For most of the sounds I used Diveplanes Audio Mod For LOFC 2.0 (ogg format), and most of them I hear, (unless flaps, but I hear folding wings on Su-33 eg.?! )

 

In attachment is my error.log and cockpit sample file.

 

:helpsmilie:

Error.rar

Cockpit.rar

[sIGPIC][/sIGPIC]Everything is possible ...

Posted

"Cockpit.ogg" sound isn't used anymore for opening/closing canopy like it was in FC1. Now "CockpitSystems.ogg" is used to emulate it. Bad decision, but that's how it is in FC2.

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Doesn't matter, FC2 doesn't use that sound anymore.....

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Ok, thanks it works. But where it is all defined? Am interested where is now defined sound sample for the flaps? Thanks again.

[sIGPIC][/sIGPIC]Everything is possible ...

Posted

It seems to me that I was happy too soon. It isn't good. Now, the opening/closing canopy sound constantly repeated, and I can't find where is defined loop.

 

Do you have some suggestions?

[sIGPIC][/sIGPIC]Everything is possible ...

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