popov Posted January 27, 2012 Posted January 27, 2012 Hi, I can't recall the post that I've already seen before fixing this problem from the last update patch version... anyone knows how to fix this again? Thanks for the help Here is an example of our Wing Skin with this Aircraft Number Display bug : PopovQc (425 ETACv Alouettes) Montreal, Québec, Canada Je parle français et anglais - I speak French & English. -------------------------------------------------------------------------- i7-4820K CPU @ 3.70GHz (8 cpu), Motherboard : ASUS Sabertooth X79, 16GigRam, DX11, Win10, GeForce RTX2070 8GB & Oculus Rift S & HP Reverb :P
popov Posted January 30, 2012 Author Posted January 30, 2012 somebody...? :_( PopovQc (425 ETACv Alouettes) Montreal, Québec, Canada Je parle français et anglais - I speak French & English. -------------------------------------------------------------------------- i7-4820K CPU @ 3.70GHz (8 cpu), Motherboard : ASUS Sabertooth X79, 16GigRam, DX11, Win10, GeForce RTX2070 8GB & Oculus Rift S & HP Reverb :P
hog_driver111th Posted February 10, 2012 Posted February 10, 2012 Looks like you are missing the number file in either your description.lua or the texture file in your A10.zip. Try looking in the description.lua first. The last lines are for the numbers. A-10C - FC3 - CA - L-39 - UH1 - P-51 - Hawk - BS2 - F-86 - Gazelle - F-5E - AV8B - F/A-18C i5-4590 - GTX 1060 - Oculus CV1 - TM:Warthog [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic9979_1.gif[/sIGPIC]
popov Posted March 3, 2012 Author Posted March 3, 2012 (edited) Actually all is fixed now I finally found what was wrong, so I will share this for other people that might encounter the same problem. A short story to understand...Initially the file I modified was from the original BETA, and I have kept this file in use for our Squadron custom skin. A-10C_Fictional_CA_CAF.zip In this file you have all the texture files for the skin and one tactnumbers file that is use for the aircraft numerotation. This originally was in the Beta time a TGA file including an alpha channel. By doing some manipulation I must have deleted this Alpha channel by mistake so this is why I had a problem. After I have noticed that the full sim was with a .dds file so I switch it back with an Alpha channel in .dds file and now it's working. Thx to Hog_driver111th with your answer you made me revised all my process and I found where the wound was... :) Now it's working perfectly :) Edited March 3, 2012 by popov add image PopovQc (425 ETACv Alouettes) Montreal, Québec, Canada Je parle français et anglais - I speak French & English. -------------------------------------------------------------------------- i7-4820K CPU @ 3.70GHz (8 cpu), Motherboard : ASUS Sabertooth X79, 16GigRam, DX11, Win10, GeForce RTX2070 8GB & Oculus Rift S & HP Reverb :P
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