Demongornot Posted May 6, 2012 Posted May 6, 2012 Hi. First thanks to ED for the new DCS world with a lot of really nice thinks =) I want to talk about the new explosion effect. I find it really nice, perfect in fact, but i want to know if its possible to create another, not for replace but for using several, in fact in real explosion never look identical, i just want to know if : If someone create several new effect like this one, do its possible to see it directly integrated into DCS for have various explosions ? =) About effect i just want to ask how can i modified the reflection effect plz ? (which files and which part of the files, it must be a .lua ? :D) Cause i want more bright and realistic in color and in power of reflection... About visual things, in real warbird a lot of gauge are not supposed to vibrate ? I remember i have a lot of video of warbird's cockpit where several instrument are not perfectly fluid and stable cause of engine and aircraft vibration/movement, but i can be wrong about it...I i'm not, can we have the possibility to see in included for the P51D and other aircraft where the gauge do the same thing ? And a last but important thing for visual effect (mainly for aircraft like A10C and P51D) its a vibration effect, indeed at high AOA almost every aircraft begin to make huge vibration cause of airflow, its important for immersion but its mainly more important for realism cause we can be able to avoid spin without judge of when the aircraft will stall but directly "feel" it like in real... The same effect (but modified for make us see the difference between two) ca be also using for ground touch down, aircraft hit by weapon or another aircraft/object and finally by weapon (like gun) firing. For sound its the same thing, at high AOA when the aircraft have huge vibration we can clearly hear a heavy airflow effect, vibration + airflow sound will really improve immersion and help for piloting the aircraft. A nice example of the sound and the vibration here with an F-18 Super Hornet http://www.youtube.com/watch?v=c9uGD2upNGE Another thing about the sound, same thing than explosion in fact, can we have the possibility to use several files for the same effect, random used like : ExplodeCan-A ExplodeCan-B...ExplodeGround2-A ExplodeGround2-B ExplodeGround2-C etc etc... ? A simple module who just will recognize the files name but who will choose one random with the letter (or another thing) at the end, for people who want to add more sound or effect for the same thing just put another sound files and add a new letter at the end... And finally a big wish about the over sound like this : (RIP headphone or big speaker users :D) Its not only a problem in this video, when i flight i have a lot of time this effect of over sound, i know in real world an aircraft is loud, but its only a simulator we don't need to become deaf or have an headache just for realism... I hope a correction will be done for avoid over sound like that cause its too loud and we can't appreciate the sound... CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
sobek Posted May 6, 2012 Posted May 6, 2012 And finally a big wish about the over sound like this : (RIP headphone or big speaker users :D) Its not only a problem in this video, when i flight i have a lot of time this effect of over sound, i know in real world an aircraft is loud, but its only a simulator we don't need to become deaf or have an headache just for realism... I hope a correction will be done for avoid over sound like that cause its too loud and we can't appreciate the sound... That video was made with clipping in the signal path, there's nothing that ED can do about that. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
EtherealN Posted May 6, 2012 Posted May 6, 2012 About effect i just want to ask how can i modified the reflection effect plz ? (which files and which part of the files, it must be a .lua ? :D) I don't know which files do this, but I don't believe you're looking at LUA here. A nice example of the sound and the vibration here with an F-18 Super Hornet http://www.youtube.com/watch?v=c9uGD2upNGE The sound you hear there is actually not what you would hear in that exact same plane if you are the pilot and not a camera. Pilots wear headsets that dampen sound, plus helmets that also dampen sound. Life inside of a pilot helmet is actually pretty quiet. ;) More sound in a P-51D of course, but there the big player is the engine. And of course: Beta. ;) its only a simulator we don't need to become deaf or have an headache just for realism... You could make use of the volume controls. Further, the crackling effect you are hearing in that video is an artifact of audio compression in that youtube video. As long as your system is good and you adjust your configuration to fit your system, you should have no problem at all. I hope a correction will be done for avoid over sound like that cause its too loud and we can't appreciate the sound... No correction is necessary. Just configure your settings according to your hardware and make sure to use sane settings when doing video encoding. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Demongornot Posted May 6, 2012 Author Posted May 6, 2012 Thanks for answer. About reflection you don't know where i can find anything about it (i have look in this forum and in google without success) And okey for the sound i know that pilot have an helmet with headphone but i don't know which level of sound attenuation it do, i talk about sound effect in high AOA cause i have noticed that with the A10C we can hear the airflow sound when we open speedbreak (i don't remember for the A10C) and the airflow sound at high AOA are loudest than the airflow sound make by speedbreak i think. I totally agree we don't hear big sound in the cockpit with the big headphone, but we are anyways supposed to hear this airflow sound a little ? or not ? And what is the optimal (for realism) audio setting for 7.A Headphone ? (Logitech G930 in my case) And another question, the "Volume" slider change the general volume or only effect/engine and any other thing that the 5 other slider don't change ? @EtherealN and Sobek : And for the sound effect yeah for the volume i can do it but with my Logitech G930 7.1 Headphone (in surround mode) i hear the same thing than this video, in fact it will some time make problems when several loud sound appear. Anyways i have a new PC config now (in my signature) I will try today or tomorrow DCS with and if i have again the same problem with my Logitech G930 i will analyse and post a bug report. CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
EtherealN Posted May 6, 2012 Posted May 6, 2012 (edited) Regarding your sound issues, I don't know what the problem can be. I do know that I do not have that issue on my ancient 50 dollar 2.1 speaker setup nor my headset. Well, unless I turn the volume up REDICULOUSLY to the point where the speakers can no longer hack it. But if this happens on low amplitude settings as well then there is something else wrong. Driver perhaps, but most likely some configuration in windows itself. Regarding whether a real pilot would hear those sounds that are discussed - I don't know. My point is just that you cannot take a video from youtube and assume that this tells you anything about what the pilot hears. (Indeed, you can't even use it to deduce what the pilot would hear even with helmet and headphones off - since you have BOTH the problem of the unknown microphone in question, AND unknown audio processing in the treatment of the video, AND unknown artefacts from encoding to youtube, AND unknown artefacts from how this ends up getting decoded on your computer. What you hear on your computer may be noticeably different from what I hear. Not likely to be COMPLETELY different of course, but it can be noticeably different. Same thing as in the old color debate we've been having several times already. ;) ) Edited May 6, 2012 by EtherealN [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Demongornot Posted May 7, 2012 Author Posted May 7, 2012 I have try with my new computer. My Logitech G930 work perfectly but with DCS World (with several aircraft and helicopter on the same airport) the sound still overload, not a crackled effect but a very loud sound like if i turn up to the maximum my headphone (but i still below the volume i use for EVERYTHING else, music listen, music creation, youtube video, every video game, movies, skype conversation etc etc... So i think the problem can only come from DCS, the effect are the same than what we can hear in the video but without the low quality and compression effect...I have the same ultra heavy and really overloud effect with this config : Volume : 76, GUI : 93, World : 96, In-Cockpit : 96, Helmet : 100 And for answer you yeah maybe i can't judge about what a pilot can hear, but if DCS (mainly the A10C) are realistic about that and if the airflow sound that we hear in DCS when we open airbreaks can also be hear at the same level for a real pilot, the huge airlflow sound around the aircraft during high AOA and mainly just before stall (who are really more loud than the little sound of airflow around airbreak that a camera can't record cause i never have hear more loudly this sound during any in cockpit video of the A10C than the high AOA airflow sound), if we can hear the speedbreak airflow sound, how can we don't hear the same sound but really more loudly that are the high AOA airflow sound ? Cause if i don't right and that we can't hear this big airflow sound that i talk about, we also can't hear the airflow sound around airbreak and landing gear... And anyways that not change what i have say fir wish list : the vibration during this phase (and no, its not an effect that only the camera can record cause some time we can clearly see the pilot be completely affected by the vibration), same for gun firing in fact in the A10C who have the gun under the cockpit all cockpit instrument are completely unable to be read, gauge move and screen and even the hud itself have a lot of parasites, this effect are also know on the F-18 who have the gun over the radar and who cause a lot of parasites during gun firing. Same thing for the turbulence effect create by another aircraft (Falcon 4 BMS and every glider simulator simulate it), this effect have caused the lost of the XB-70 by sucked another aircraft cause of huge vortex, i thing 3 of all this things (vibration, instrument affected by gun like the hud delay when an aircraft roll, gun firing or byt engine vibration for a lot of prop aircraft) and vortex who can cause crash are 3 really important part of the simulation that we can't simply forget, it just delete a huge part of realism in fact... Even the jet wash too (like we see in Top Gun) must be simulated, if fact this effect its cause a jet engine can't use supersonic airflow, its why every aircraft intake have a solution for reduce the airflow speed, like the F-14 and the F-15 where the intake simply move), if a jet engine suck a supersonic airflow the engine will simply stall, in fact in real we can't simply flight without huge turbulence and engine problem behind another aircraft, its not a little thing who are not important to simulate, its a big important thing who can affect the aircraft and cause a crash... I think a pilot can hear the airflow sound anyways but it still a speculation, but a pilot can't just don't feel the vibration, its too huge and its affect too really the flight, we can also see the famous video of F-14 tomcat vs MIG 23 we can clearly see how the aircraft stab vibrate, same thing for an F-18 (aircraft reputed for flexible wing) but even F-16 too where we can see wing vibrate. Visual effect of wing vibration and flexibility (even payload itself too) considerate like eye candy (but Falcon 4 BMS and Seven G have it) but cockpit vibration during high AOA can't be just forget, its a really important part of the simulation. Seven G who are not yet finish already integrate it greatly http://www.youtube.com/watch?v=sjgxTj3Brug (famous wing vapor too). Maybe we must wait to see what a real A10 or fighter aircraft will say but i'm sure he will say that we can hear (even just a little but hear it anyways and easily) the airflow during high AOA, that the vibration during high AOA are awesome to feel and can help some time, that the difficulty of gun firing are simplified without instrument effect from gun and that sim without turbulence and jet wash make the close/formation flight and even dogfight (gun only) more easily. CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
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