Druid_ Posted May 17, 2012 Posted May 17, 2012 Just wondering is propwash (a.k.a swirl or prop slipstream) effect, specifically over the rudder & elevator surfaces modelled currently? The reason I ask is that currently it doesn't feel as though it is and makes for some interesting manoeuvres at low airspeeds. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
flightace37 Posted May 17, 2012 Posted May 17, 2012 This thread was lurking on the first page in the main discussion. Propwash is at least somewhat modeled. http://forums.eagle.ru/showthread.php?t=88180 - WH_Mouse
Druid_ Posted May 18, 2012 Author Posted May 18, 2012 Thanks for that although it doesn't really answer my question (or maybe I should read it a third time). It concentrated mainly on the elevator. Setting rudder trim for take-off is not to reduce rudder forces for take-off but rather to have the aircraft in-trim for climb out. I feel I currently do not have enough rudder applied (especially initially) for take-off and when slow speed manoeuvring it has little to no effect. Try a stall turn at around 60 kts IAS and you will see what I mean. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
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