Corrigan Posted May 19, 2012 Posted May 19, 2012 This is a short track of an SH-60 flying over 7 or so Strelas, with only two of them activating and firing. Also, maybe the chopper takes a few too many hits before it dies?SAMs.trk Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Corrigan Posted May 19, 2012 Author Posted May 19, 2012 (edited) I tried making two groups of 2 instead of one large group like above, and all 4 guys seemed to function. Either there's a group size bug or some intricacy that I don't know about in how they acquire and persecute targets. EDIT: Yep, I just tried two cases: a) around 8 Strelas individually grouped and b) a group of 8 Strelas. Both scenarios were virtually identical apart from this. In the large group, only a few (2) vehicles would be actively tracking the target at any one time. In the other case, all 8 would track and fire more or less at the same time. Is this intended? Edited May 19, 2012 by Corrigan Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
nomdeplume Posted May 19, 2012 Posted May 19, 2012 I think it's intended. Members of a group share information with each other so they don't all waste their ammo attacking the same thing. Or in other words, each group can engage multiple targets, allocating different targets to different members of the group. From a different perspective, suppose you had two (or more) helicopters. With individual Strelas, they would all acquire and start firing upon the first helo to come in range -- making themselves known and wasting ammunition in the process. When they're in a single group, only a few units would engage the first helo, leaving additional units able to simultaneously engage the second one. You can also see similar behaviour with air units. e.g. if a single 4-ship flight encounters an enemy fighter group, it will behave differently than if you had 4 single-ships encountering the same enemy group. Sometimes you do want everyone to start firing at once so breaking them into smaller groups may be what you want to do. Generally though, you'll get more intelligent behaviour if they're able to work together through being in the same group.
Corrigan Posted May 19, 2012 Author Posted May 19, 2012 If you're right, that's very cool. I just tried with one group of 8 SAMs, and a group of 4 helis, and all SAMs seemed to track and fire. Thanks! Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
xxJohnxx Posted May 19, 2012 Posted May 19, 2012 If you're right, that's very cool. I just tried with one group of 8 SAMs, and a group of 4 helis, and all SAMs seemed to track and fire. Thanks! Just out of interest, did they all engage the same helicopter and then switch to the next one, or did they engaged all 4 helicopters at once? Maybe with two launchers against one helicopter? Thanks in advance :thumbup: Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
Corrigan Posted May 19, 2012 Author Posted May 19, 2012 I'm not sure mate, but I think they targeted different ones. I didn't check how many engaged the same target, though. 1 Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
xxJohnxx Posted May 19, 2012 Posted May 19, 2012 Thanks for your answer :smilewink: Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
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