KosPilot Posted June 13, 2012 Posted June 13, 2012 This may be a dumb question... :blush: I see conditions stating "Unit inside moving trigger zone" (or something like that) How do I create a moving trigger zone?
Grimes Posted June 13, 2012 Posted June 13, 2012 You place a trigger zone as you normal would. However when its used as a moving zone its best to place the zone somewhere remote on the map. The trigger condition reads as Unit: Unit you want to check in zone Zone: Specify the zone which is used. With the moving zone condition it simply uses the radius of the zone. Zone Unit: The unit a zone attaches to. So basically the zones location is based entirely on the location of the unit it is attached to. If the unit dies *I Think* the trigger will no longer work. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
KosPilot Posted June 13, 2012 Author Posted June 13, 2012 Cool, I'll check it out! Thank you Grimes :)
KosPilot Posted June 13, 2012 Author Posted June 13, 2012 Yes it worked :) In combination with the halt option I can now make units wait for reinforcements to arrive before attacking or wait for CAS to even out the odds... or both. Awesome!!
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