STP Dragon Posted June 13, 2012 Posted June 13, 2012 Hi guys, I noticed that some types of vehicle are despersal automatically and some not. Anyway when I set "dispersal under fire = TRUE" in the advanced waypoint actions it is not working when the group is under fire from an other ground unit. Is this function only working when a player/client is attacking? Or is it not working for some units generally? Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Grimes Posted June 13, 2012 Posted June 13, 2012 If I remember correctly the requirements for disperse under fire to be used is something like: -Group must have waypoints/be moving -Group must be attacked by an air threat -Group must have a valid path and enough space to move off the road (no steep inclines next to road) As far as I know it should work with any ground vehicle. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
STP Dragon Posted June 13, 2012 Author Posted June 13, 2012 -Group must be attacked by an air threat Thanks for the answer Grimes! This is why the groups not dispersal in a battle tanks vs. tanks. Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
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