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Is it possible to read or write a flag value in game?


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Hi everyone, I'm hoping someone can help me with this. I've been experimenting with a modified and weighted scoring system for a multiplayer mission I've been working on for some time now. In short I've assigned each unit a specified value to score to a specified flag when cetain criteria are met (e.g. unit DEAD, unit in zone, etc.) The problem is that in game there is to my knowledge no way of monitoring the values of these flags short of a rather circuitous route by which one prints a text message that links to a discrete flag value using the "message to all" action. Is there a console or something that I am missing that would allow me to for example "getflagvalue x" while a mission is running.


As always, any help is greatly appreciated.

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