Erforce Posted July 18, 2012 Posted July 18, 2012 Hi ! I'm talking here for Single Player mission. I know there's a WiP for ammo storage in MultiP missions, but what i'm looking right now is just prevent any airport for rearming blue or red side easily (as they are fully working from the start) Placing an enemy in the base is good until you kill it Right now i'm making trigger zones with some ugly flags. If you land without permission, mission fail ! Do you have any other ideas? Thanks TASK / ROLES acronyms guide Black Shark A.I. datalink guide illustrated (v1.2.4 Available on Wiki) DCS World Codex 1.1 : full units list (Speed/Weapons/Armor thickness/Threat zone/Weapon damage...) (Oct 2013) BlackShark 2 1.2.x Bug and glitches thread (v1.2.7)
Grimes Posted July 18, 2012 Posted July 18, 2012 Resource Management also works in single player. So just clear out the munitions. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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