slawek39 Posted July 19, 2012 Posted July 19, 2012 Graphic problems with ABRIS in DCS World 1.2.0 (Black Shark 2)
Devrim Posted July 19, 2012 Posted July 19, 2012 It will be useful, if you upload the "track". Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
BaD CrC Posted July 19, 2012 Posted July 19, 2012 The misplaced numbers are systematic. No need for track. And I checked that with all my squad mates. They do also have the issue. For the strange flight path, I think I saw that once, but didn't really bother. https://www.blacksharkden.com http://discord.gg/blacksharkden
Sepdawg Posted August 22, 2012 Posted August 22, 2012 The misplaced numbers are systematic. No need for track. And I checked that with all my squad mates. They do also have the issue. For the strange flight path, I think I saw that once, but didn't really bother. I'm getting the same overlap of the numbers. :(
Sepdawg Posted October 2, 2012 Posted October 2, 2012 The issue with the overlap is still present in 1.2.1. After looking at the attached screenshots from BS, BS2 and DCS BS it almost looks like there is more space between the numbers and the field names. This isn't something that I expect the developers to "drop everything" to address just acknowledgment of the issue. [ATTACH]71243[/ATTACH] [ATTACH]71244[/ATTACH] [ATTACH]71245[/ATTACH]
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